Difference between revisions of "Talk:Zen Warrior (3.5e Feat)"

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|reason=All melee attacks as touch attacks at 11 BAB. Seriously? This is just too much for one feat, wizard level or otherwise. It starts with [[Spiritual Weapon (3.5e Feat)]], basically, which is fine. The +11 and +16 are just over the top.  
 
|reason=All melee attacks as touch attacks at 11 BAB. Seriously? This is just too much for one feat, wizard level or otherwise. It starts with [[Spiritual Weapon (3.5e Feat)]], basically, which is fine. The +11 and +16 are just over the top.  
 
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{{Rating|OldRating=True|rater=MisterSinister|rating=dislike|reason=This feat is number-shuffling until 11th level. That is not good. Additionally, this treads far too much on ground already covered (in a better fashion) by Insightful Strike. This is also not good.}}
 
  
 
=== Downgrading it ===
 
=== Downgrading it ===

Revision as of 03:22, 12 July 2012

Ratings

RatedDislike.png Aarnott dislikes this article and rated it 1 of 4.
All melee attacks as touch attacks at 11 BAB. Seriously? This is just too much for one feat, wizard level or otherwise. It starts with Spiritual Weapon (3.5e Feat), basically, which is fine. The +11 and +16 are just over the top.


Downgrading it

Would:


Zen Warrior [Combat] Zen warriors uses wisdom and inner spirit to enhance their fighting. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You may use your Wisdom Modifier instead of your Strength modifier for calculating your melee attack bonus.
  • +1: You may use your Wisdom modifier in place of your Strength modifier for calculating your melee damage
  • +6: Inner Peace- You may use your Wisdom modifier in place of your Strength modifier for any opposide roll in combat (such as trip, disarm, bull rush...)
  • +11: Spirit touch- You can make a touch attack as a standart action, to hit a opponent.
  • +16: KI strike- You can with a standart action attack a opponent up to +30ft of your normal range with a melee attack

Be better Wildmage Talk 22:37, 2 May 2012 (UTC)

The original version not that over the top for wizard level. Heck many rogue-level combat feats are more over the top than this (Sniper by example is one balance category lower and not that inferior, especially with the synergy provided with many other combat feats). --Leziad 20:47, 3 May 2012 (UTC)
Downgradet it a bit, moved bab11 to bab16 and made bab11 a standart aktion attack with a range of +30ft Wildmage Talk 21:40, 3 May 2012 (UTC)
Although it was my opinion that this was over the top, the chatroom folks disagree with me on that. I'll keep my dislike on, but I encourage some people that actually like it to offset what I put. You should really change it back if you think it is better that way :-). --Aarnott 21:47, 3 May 2012 (UTC)
I actually like it better this way, and I feel on very shaky ground making wizard lvl feats, so I would rather end up low wizard then high wizard.
This plushie approves of the changes! You win pants weasels! -- Eiji-kun 23:02, 3 May 2012 (UTC)
DislikedAarnott +
PrerequisiteNone +
SummaryZen warriors uses wisdom and inner spirit to enhance their fighting. +
TypeCombat +