Difference between revisions of "Perfect Shot (3.5e Feat)"

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|types=Fighter
 
|types=Fighter
 
|summary=You can always hit your target, sometime only making chip damage but still.
 
|summary=You can always hit your target, sometime only making chip damage but still.
|prereqs=Bab +3, [[SRD:Point Blank Shot|point blank shot]], [[SRD:Precise Shot|precise shot]]
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|prereqs=[[SRD:Point Blank Shot|Point blank shot]], [[SRD:Precise Shot|precise shot]], [[SRD:Weapon Focus|weapon focus]] (any ranged weapon)
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|fluff=<!-- Any non-mechanical flavor you want to show -->
 
|benefit=All of your ranged attacks granted by base attack bonus (not any bonus attacks from TWF, haste or any other source) are guaranteed to hit. They ignore miss chance, concealment and cannot be deflected, only not being there (such as being ethereal or using ''[[SRD:Blink|blink]]'' provides any protection. You must still roll an attack roll, if it misses you deal half weapon damage adding no other sources of damages nor suffer any special effects which trigger on a hit. The attack is still considered a hit for you, which may trigger some effects based on your hitting. This feat apply to any attacks made with maneuvers, [[Siege Shot (3.5e Feat)|siege shot]] and other special attacks (as long as they do not grant additional attacks above your base attack bonus) but not with ranged touch attacks or rays of any kind.  
 
|benefit=All of your ranged attacks granted by base attack bonus (not any bonus attacks from TWF, haste or any other source) are guaranteed to hit. They ignore miss chance, concealment and cannot be deflected, only not being there (such as being ethereal or using ''[[SRD:Blink|blink]]'' provides any protection. You must still roll an attack roll, if it misses you deal half weapon damage adding no other sources of damages nor suffer any special effects which trigger on a hit. The attack is still considered a hit for you, which may trigger some effects based on your hitting. This feat apply to any attacks made with maneuvers, [[Siege Shot (3.5e Feat)|siege shot]] and other special attacks (as long as they do not grant additional attacks above your base attack bonus) but not with ranged touch attacks or rays of any kind.  

Revision as of 00:19, 21 November 2014

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Author: Leziad (talk)
Date Created: 6th November 2014
Status: Finished
Editing: Clarity edits only please
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Perfect Shot [Fighter] Prerequisites: Point blank shot, precise shot, weapon focus (any ranged weapon)Benefit: All of your ranged attacks granted by base attack bonus (not any bonus attacks from TWF, haste or any other source) are guaranteed to hit. They ignore miss chance, concealment and cannot be deflected, only not being there (such as being ethereal or using blink provides any protection. You must still roll an attack roll, if it misses you deal half weapon damage adding no other sources of damages nor suffer any special effects which trigger on a hit. The attack is still considered a hit for you, which may trigger some effects based on your hitting. This feat apply to any attacks made with maneuvers, siege shot and other special attacks (as long as they do not grant additional attacks above your base attack bonus) but not with ranged touch attacks or rays of any kind.



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Leziad's Homebrew (4510 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisitePoint blank shot +, precise shot + and weapon focus (any ranged weapon) +
RatingUndiscussed +
SummaryYou can always hit your target, sometime only making chip damage but still. +
TitlePerfect Shot +
TypeFighter +