Difference between revisions of "Gnolloch Bandit (5e NPC)"
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Revision as of 20:12, 1 June 2018
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Gnolloch Bandit or Pirate | ||||||||||||
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Medium Humanoid (Gnolls), Any Non-Lawful Alignment | ||||||||||||
Armor Class: 12 (studded leather) | ||||||||||||
Hit Points: 9 (2d8) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Survival +3 | ||||||||||||
Senses: darkvision 60', passive Perception 11 | ||||||||||||
Languages: Common, Gnoll | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
Clear Minded. The gnolloch has advantage on saving throws against being charmed or frightened.
Near Starvation. The gnolloch has chance of suffering 1 level of exhaustion. Roll a d10, on a result of 1 the gnolloch has disadvantage on ability checks (except for those listed under the Clear Minded trait above). ActionsScimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6+1) slashing damage. Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one creature. Hit: 5 (1d8+1) piercing damage. |
Gnollochs will sometimes join bandits or pirates.
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Facts about "Gnolloch Bandit (5e NPC)"
Alignment | Any Non-Lawful Alignment + |
Author | Rlyehable + |
CRval | 0.125 + |
Canon | true + |
Challenge Rating | 1/8 + |
Creature Name | Gnolloch Bandit or Pirate + |
Experience Points | 25 + |
Features | Clear Minded +, Near Starvation +, Scimitar +, Light Crossbow + and {{{feature1}}} + |
Hit Dice | 2d8 + |
Hit Points | 9 + |
Identifier | 5e NPC + |
NPC | true + |
Name | Gnolloch Bandit or Pirate + |
Rating | Undiscussed + |
Size | Medium + |
SortText | Gnolloch Bandit NPC + |
Subtype | Gnoll + and Gnolloch + |
Summary | Gnolloch bandit + |
Title | Gnolloch Bandit + |
Type | Humanoid + |