Difference between revisions of "Bestow Sentience (3.5e Spell)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Added balance point)
m (Template:Spell -> Template:3.5e Spell and other fixes (bot-assisted))
Line 6: Line 6:
 
}}
 
}}
  
{{Spell
+
{{3.5e Spell
 
|name=Bestow Sentience
 
|name=Bestow Sentience
 
|school=Transmutation
 
|school=Transmutation

Revision as of 03:22, 9 January 2010

Homebrew.png
Author: Sulacu (talk)
Date Created: February 3, 2008
Status: Completed
Editing: Clarity edits only please
Scale.png Unquantifiable
ArticleUnrated.png
Rate this article
Discuss this article


Bestow Sentience
Transmutation
Level: Sorcerer/Wizard 9
Components: V, S, M
Casting time: 10 minutes
Range: Touch
Target: One non-hostile creature of Construct type.
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

This spell creates an efflux of pseudo-sentience within a mindless construct (such as a golem or an animated object). The targeted construct gains Intelligence, Wisdom and Charisma scores of 3d6 points +1 per 6 caster levels (maximum 3d6+5). These scores replace the construct's former ability scores where applicable. If the construct's new Wisdom or Charisma scores are less than its current Wisdom or Charisma score, the construct retains the old score. The spell has no effect on constructs that already have an Intelligence score. This effect is permanent.

Material Component: Three ioun stones, giving a +2 enhancement bonus to Intelligence, Wisdom and Charisma respectively. The stones are valued 8,000 gp a piece.

XP Cost: 1,000 XP.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Article BalanceUnquantifiable +
AuthorSulacu +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelSorcerer/Wizard 9 +
RangeTouch +
RatingUnrated +
SchoolTransmutation +
SummaryTarget animate object, golem, or similar creature gains sentience. +
TitleBestow Sentience +