Difference between revisions of "Maera (3.5e Monster)"

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Maeras are fierce warriors and protectors of nature, and will respond violently when their woods are desecrated. Their magical spears are especially effective against creatures that have turned away from nature, and carry disruptive energies that greatly harm arcane spellcasters.
 
Maeras are fierce warriors and protectors of nature, and will respond violently when their woods are desecrated. Their magical spears are especially effective against creatures that have turned away from nature, and carry disruptive energies that greatly harm arcane spellcasters.
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A maeras' spear attacks are treated as [[SRD:Alchemical Silver|silver]] for the purpose of overcoming [[SRD:Damage Reduction|damage reduction]].
  
 
'''''{{Anchor|Arcane Sight}} {{Sp}}:''''' A maeras can perceive and identify the nature and strength of magical auras as per the ''[[SRD:Greater Arcane Sight|greater arcane sight]]'' spell, out to 120 ft. This ability is always active. A maeras' arcane sight can be dispelled, but she may reactivate it as a [[SRD:Free Action|free action]].
 
'''''{{Anchor|Arcane Sight}} {{Sp}}:''''' A maeras can perceive and identify the nature and strength of magical auras as per the ''[[SRD:Greater Arcane Sight|greater arcane sight]]'' spell, out to 120 ft. This ability is always active. A maeras' arcane sight can be dispelled, but she may reactivate it as a [[SRD:Free Action|free action]].
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'''{{Anchor|Change Shape}} {{Su}}:''' A maeras can take the shape of a female [[SRD:Human|human]], [[SRD:Elf|elf]] or [[SRD:Half-Elf|half-elf]] at will. While assuming a different shape, she loses all [[SRD:Special Abilities Overview#Supernatural|supernatural]] abilities except for this one.
 
'''{{Anchor|Change Shape}} {{Su}}:''' A maeras can take the shape of a female [[SRD:Human|human]], [[SRD:Elf|elf]] or [[SRD:Half-Elf|half-elf]] at will. While assuming a different shape, she loses all [[SRD:Special Abilities Overview#Supernatural|supernatural]] abilities except for this one.
  
'''{{Anchor|Maeras' Spear}}:''' The spear of a maeras is fashioned from her own magical essence. It is effectively a +1 [[SRD:Spear|spear]] with the [[SRD:Returning|returning]] enhancement, and is treated as a [[SRD:Bane Weapon|bane]] weapon against creatures with arcane spellcasting. Furthermore, when a maeras throws her spear, it creates a [[SRD:Dispel Magic|dispel]] effect in addition to regular weapon damage. A maeras' spear creates a targeted dispel upon a creature hit directly, but may also be thrown at the ground to create an area dispel effect. This functions like the targeted and area dispel abilities of the ''[[SRD:Dispel Magic|dispel magic]]'' spell, [[SRD:Caster Level|caster level]] 10th.
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'''{{Anchor|Maeras' Spear}}:''' The spear of a maeras is fashioned from her own magical essence. It is effectively a +1 [[SRD:Spear|spear]] with the [[SRD:Returning|returning]] enhancement, and is treated as [[SRD:Alchemical Silver|silver]] as well as [[SRD:Bane Weapon|bane]] against creatures with arcane spellcasting. Furthermore, when a maeras throws her spear, it creates a [[SRD:Dispel Magic|dispel]] effect in addition to regular weapon damage. A maeras' spear creates a targeted dispel upon a creature hit directly, but may also be thrown at the ground to create an area dispel effect. This functions like the respective ''targeted dispel'' and ''area dispel'' abilities of the ''[[SRD:Dispel Magic|dispel magic]]'' spell, effective [[SRD:Caster Level|caster level]] 10th.
  
 
'''Magic Immunity:''' A maeras is immune to all [[SRD:Spells|spells]] and [[SRD:Spell-Like Ability|spell-like abilities]] that allow [[SRD:Spell Resistance and Spell Immunity|spell resistance]].
 
'''Magic Immunity:''' A maeras is immune to all [[SRD:Spells|spells]] and [[SRD:Spell-Like Ability|spell-like abilities]] that allow [[SRD:Spell Resistance and Spell Immunity|spell resistance]].
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'''{{Anchor|Spell Steal}} {{Su}}:''' As a [[SRD:Move Actions|move action]], a maeras may transfer an ongoing spell effect from a target creature within 30 feet to herself. Stealing a spell with this ability bypasses the maeras' immunity to magic. This ability may be used once every 1d4 [[SRD:Round|rounds]].
 
'''{{Anchor|Spell Steal}} {{Su}}:''' As a [[SRD:Move Actions|move action]], a maeras may transfer an ongoing spell effect from a target creature within 30 feet to herself. Stealing a spell with this ability bypasses the maeras' immunity to magic. This ability may be used once every 1d4 [[SRD:Round|rounds]].
  
'''[[SRD:Special Abilities Overview#Spell-Like|{{Anchor|Spell-Like Abilities}}]]:''' At will—''[[SRD:Continual Flame|continual flame]]'', ''[[SRD:Invisibility|invisibility]]'', ''[[SRD:Nondetection|nondetection]]'', ''[[SRD:Pass without Trace|pass without trace]]'', ''[[SRD:Remove Paralysis|remove paralysis]]''. 3/day—''[[SRD:Cure Moderate Wounds|cure moderate wounds]]'' (DC 18), ''[[SRD:Displacement|displacement]]'', ''[[SRD:Hold Monster]]'' (DC 21), ''[[SRD:Restoration|restoration]]''; 1/day—''[[SRD:Control Weather|control weather]]'', ''[[SRD:Geas/Quest|geas]]'' (DC 22). [[SRD:Caster Level|Caster level]] 11th. Save DCs are [[SRD:Charisma|Charisma]]-based.
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'''[[SRD:Special Abilities Overview#Spell-Like|{{Anchor|Spell-Like Abilities}}]]:''' At will—''[[SRD:Continual Flame|continual flame]]'', ''[[SRD:Invisibility|invisibility]]'', ''[[SRD:Nondetection|nondetection]]'', ''[[SRD:Pass without Trace|pass without trace]]'', ''[[SRD:Remove Paralysis|remove paralysis]]''. 3/day—''[[SRD:Cure Moderate Wounds|cure moderate wounds]]'' (DC 18), ''[[SRD:Displacement|displacement]]'', ''[[SRD:Hold Monster|hold monster]]'' (DC 21), ''[[SRD:Restoration|restoration]]''; 1/day—''[[SRD:Control Weather|control weather]]'', ''[[SRD:Geas/Quest|geas]]'' (DC 22). [[SRD:Caster Level|Caster level]] 11th. Save DCs are [[SRD:Charisma|Charisma]]-based.
  
 
'''{{Anchor|Spells}}:''' Maeras cast divine spells as 11th level [[SRD:Druid|druids]].
 
'''{{Anchor|Spells}}:''' Maeras cast divine spells as 11th level [[SRD:Druid|druids]].

Revision as of 00:57, 14 March 2012


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Author: Sulacu (talk)
Date Created: March 14, 2012
Status: Under construction
Editing: Clarity edits only please
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Maeras
Size/Type: Large Fey
Hit Dice: 16d6+32 (88 hp)
Initiative: +8
Speed: 60 ft. (12 squares)
Armor Class: 24 (+3 Dex, +6 armor, +5 natural), touch 13, flat-footed 21
Base Attack/Grapple: +8/+18
Attack: Mearas' spear +16 melee or thrown (1d8+10/×3) or hoof +9 melee (1d4+3) or magic ray +14 ranged (mana burn)
Full Attack: Mearas' spear +16/+11 melee or thrown (1d8+10/×3) or 2 hooves hoof +9 melee (1d4+3) or magic ray +14 ranged (mana burn)
Space/Reach: 10 ft./5 ft.
Special Attacks: Mana burn, spell-like abilities, spells, spell steal
Special Qualities: Arcane sight, change shape, damage reduction 10/cold iron, low-light vision, immune to petrification and poison, magic immunity
Saves: Fort +7, Ref +14, Will +14
Abilities: Str 22, Dex 19, Con 15, Int 16, Wis 18, Cha 23
Skills: Bluff +21, Disguise +21, Hide +19, Jump +27, Knowledge (arcana) +22, Knowledge (nature) +22, Listen +19, Move Silently +19, Search +19, Spellcraft +22, Spot +19
Feats: Improved Initiative, Improved Overrun, Power Attack, Run, Weapon Focus (spear), Weapon Specialization (Spear)
Environment: Temperate forests and marshes
Organization: Solitary
Challenge Rating: 11
Treasure: Standard
Alignment: Usuallly chaotic good
Advancement: By character class
Level Adjustment:


These elusive centaur-like fey have the upper body of a beautiful female human or elf with leaf-green hair, and the lower body of a majestic, auburn horse. Clad in leaf-ornamented barding and breastplate fashioned from ironwood and brandishing ornate spears that emanate powerful disruptive magic, maeras are an arcane spellcaster's worst enemy. They stand roughly 5 feet at the shoulder, and about 7 and a half to 8 feet head to toe, weighing in at about 650 pounds.

Combat

Maeras are fierce warriors and protectors of nature, and will respond violently when their woods are desecrated. Their magical spears are especially effective against creatures that have turned away from nature, and carry disruptive energies that greatly harm arcane spellcasters.

A maeras' spear attacks are treated as silver for the purpose of overcoming damage reduction.

Arcane Sight (Sp): A maeras can perceive and identify the nature and strength of magical auras as per the greater arcane sight spell, out to 120 ft. This ability is always active. A maeras' arcane sight can be dispelled, but she may reactivate it as a free action.

Change Shape (Su): A maeras can take the shape of a female human, elf or half-elf at will. While assuming a different shape, she loses all supernatural abilities except for this one.

Maeras' Spear: The spear of a maeras is fashioned from her own magical essence. It is effectively a +1 spear with the returning enhancement, and is treated as silver as well as bane against creatures with arcane spellcasting. Furthermore, when a maeras throws her spear, it creates a dispel effect in addition to regular weapon damage. A maeras' spear creates a targeted dispel upon a creature hit directly, but may also be thrown at the ground to create an area dispel effect. This functions like the respective targeted dispel and area dispel abilities of the dispel magic spell, effective caster level 10th.

Magic Immunity: A maeras is immune to all spells and spell-like abilities that allow spell resistance.

Mana Burn (Su): Creatures hit by a maeras' magic ray are burned by their own arcane power. Any arcane spellcaster so affected loses a prepared spell or a spell slot and takes 1d6 points of backlash damage per spell level lost. The level of the spell lost is determined by a roll of a d6, ranging from 1 to 6. Cantrips or higher level spells are not affected, thogh if the number rolled exceeds the target spellcaster's maximum arcane spell level, a number of spell slots are drained whose combined spell level equals or exceeds the roll result. Creatures without arcane spellcasting are unaffected by this ability.

Spell Steal (Su): As a move action, a maeras may transfer an ongoing spell effect from a target creature within 30 feet to herself. Stealing a spell with this ability bypasses the maeras' immunity to magic. This ability may be used once every 1d4 rounds.

Spell-Like Abilities: At will—continual flame, invisibility, nondetection, pass without trace, remove paralysis. 3/day—cure moderate wounds (DC 18), displacement, hold monster (DC 21), restoration; 1/day—control weather, geas (DC 22). Caster level 11th. Save DCs are Charisma-based.

Spells: Maeras cast divine spells as 11th level druids.

Typical druid spells prepared: To be done later.



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Facts about "Maera (3.5e Monster)"
AlignmentUsuallly chaotic good +
AuthorSulacu +
Challenge Rating11 +
EnvironmentTemperate forests and marshes +
Identifier3.5e Monster +
Level Adjustment+
RatingUndiscussed +
SizeLarge +
TitleMaera +
TypeFey +