Difference between revisions of "Talk:Zen Warrior (3.5e Feat)"

From Dungeons and Dragons Wiki
Jump to: navigation, search
m (Downgrading it)
Line 19: Line 19:
  
 
Be better
 
Be better
[[User:Wildmage|Wildmage]] <sub>[[User talk:Wildmage|&#124;Talk]]</sub> 22:37, 2 May 2012 (UTC)
+
[[User:Wildmage|Wildmage]] <sub>[[User talk:Wildmage|Talk]]</sub> 22:37, 2 May 2012 (UTC)
  
 
: The original version not that over the top for wizard level. Heck many rogue-level combat feats are more over the top than this ([[Sniper (3.5e Feat)|Sniper]] by example is one balance category lower and not that inferior, especially with the synergy provided with many other combat feats). --[[User:Leziad|Leziad]] 20:47, 3 May 2012 (UTC)
 
: The original version not that over the top for wizard level. Heck many rogue-level combat feats are more over the top than this ([[Sniper (3.5e Feat)|Sniper]] by example is one balance category lower and not that inferior, especially with the synergy provided with many other combat feats). --[[User:Leziad|Leziad]] 20:47, 3 May 2012 (UTC)
 +
 +
:: Downgradet it a bit, moved bab11 to bab 16 and made 11 a standart aktion attack with a range of 30ft

Revision as of 21:39, 3 May 2012

Ratings

RatedDislike.png Aarnott dislikes this article and rated it 1 of 4.
All melee attacks as touch attacks at 11 BAB. Seriously? This is just too much for one feat, wizard level or otherwise. It starts with Spiritual Weapon (3.5e Feat), basically, which is fine. The +11 and +16 are just over the top.


Downgrading it

Would:


Zen Warrior [Combat] Zen warriors uses wisdom and inner spirit to enhance their fighting. Benefits: This is a combat feat that scales with your Base Attack Bonus.

  • +0: You may use your Wisdom Modifier instead of your Strength modifier for calculating your melee attack bonus.
  • +1: You may use your Wisdom modifier in place of your Strength modifier for calculating your melee damage
  • +6: Inner Peace- You may use your Wisdom modifier in place of your Strength modifier for any opposide roll in combat (such as trip, disarm, bull rush...)
  • +11: Spirit touch- You can make a touch attack as a standart action, to hit a opponent.
  • +16: KI strike- You can with a standart action attack a opponent up to +30ft of your normal range with a melee attack

Be better Wildmage Talk 22:37, 2 May 2012 (UTC)

The original version not that over the top for wizard level. Heck many rogue-level combat feats are more over the top than this (Sniper by example is one balance category lower and not that inferior, especially with the synergy provided with many other combat feats). --Leziad 20:47, 3 May 2012 (UTC)
Downgradet it a bit, moved bab11 to bab 16 and made 11 a standart aktion attack with a range of 30ft
DislikedAarnott +
PrerequisiteNone +
SummaryZen warriors uses wisdom and inner spirit to enhance their fighting. +
TypeCombat +