Difference between revisions of "Perun Eagle (3.5e Epic Spell)"

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(Final Notes)
(Fleshing out the Perun Eagle)
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''Invoking the name of [http://en.wikipedia.org/wiki/Perun Perun] and holding the god's holy symbol aloft, you toss forth the piece of dryad-oak wood with the embedded emerald and ruby to call forth the primal elements he commands - the lightning and the fire - to create a gigantic eagle made of [[SRD:Air Elemental|air]] and [[SRD:Fire Elemental|fire]] [[SRD:Elemental Type|elementals]]. The eagle cries out loudly, then lifts off and launches lightning at your foes. You smirk triumphantly as the carnage unfolds, watching Perun's pet smite the infidels who defy his will.''
  
==The ''Perun eagle''==
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You summon a [[SRD:Colossal|Colossal]] eagle, with a wingspan well over 100 feet wide, made of numerous [[SRD:Air Elemental|air]] and [[SRD:Fire Elemental|fire]] [[SRD:Elemental Type|elementals]]. This great eagle is essentially an exemplar of Perun's power, dispatched to aid the caster, and as such, it has numerous unique characteristics. The [[SRD:Hit Dice|Hit Dice]] of your ''Perun eagle'' is equal to your [[SRD:Caster Level|caster level]], so statistical values that are dependent on level/Hit Dice (like [[SRD:Base Attack Bonus|base attack bonus]], ranks in [[SRD:Skills|skills]], and base [[SRD:Saving Throw|saving throw]] bonuses) aren't included or factored into the statistics block. You'll have to calculate those for yourself. (The ''Perun eagle'' prefers to take ranks in [[SRD:Spot Skill|Spot]], [[SRD:Listen Skill|Listen]], [[SRD:Hide Skill|Hide]], [[SRD:Move Silently Skill|Move Silently]], [[SRD:Tumble Skill|Tumble]], [[SRD:Sense Motive Skill|Sense Motive]], and [[SRD:Intimidate Skill|Intimidate]], but [[SRD:Survival Skill|Survival]] and [[SRD:Spellcraft Skill|Spellcraft]] are also considered class skills for it.)
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==The ''Perun Eagle''==
  
 
{{3.5e Monster Classic
 
{{3.5e Monster Classic
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|hd=N/A (number of hit die treated as being equal to [[SRD:Caster Level|caster level]] |hp=Same as caster &times;3
 
|hd=N/A (number of hit die treated as being equal to [[SRD:Caster Level|caster level]] |hp=Same as caster &times;3
 
|init=Same as caster
 
|init=Same as caster
|speed=20 ft. land, 150 feet fly (good)
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|speed=20 ft. land, 150 ft. fly (good)
|ac= |touch= |flat=
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|ac=62 (-8 size, +30 Dex, +30 natural)|touch=32 |flat=32
|bab=N/A |grapple=
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|bab=N/A |grapple=+29 (size +16, Str +13) (add elemental base attack bonus)
|at=
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|at=Talon +3 melee (3d4+13 plus 3d6 electricity plus 3d6 fire) or slam +3 melee (2d8+6 plus 3d4 electricity plus 1d6 fire) or bite +3 melee (3d8+6 plus 3d10 electricity plus 3d10 fire) or lightning ray +22 ranged touch (4d10+30 electricity) or fire ray +22 (4d10+30 fire)
|full_at=
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|full_at=2 talons +3 melee (3d4+13 plus 2d6 electricity plus 2d6 fire) and lightning ray +22 ranged touch (6d10+30 electricity) and fire ray +22 ranged touch (6d10+30 fire)
|space= |reach=
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|space=20 feet |reach=20 feet
|sa=
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|sa=[[#Lightning Ray|Lightning Ray]], [[#Flame Ray|Flame Ray]], [[#Improved Grab|Improved Grab]], [[#Pounce|Pounce]], [[#Spell-like Abilities|Spell-like abilities]], [[#Thundaza|''Thundaza'']], [[#Firaza|''Firaza'']], [[#Burn|Burn]], [[#Whirlwind|Whirlwind]]
|sq=
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|sq=[[#Eagle's Perception|Eagle's Perception]], [[SRD:Darkvision|darkvision]] out to 120 feet, [[SRD:Low-Light Vision]], [[SRD:Elemental Type|elemental traits]], [[#Improved Evasion|Improved Evasion]], [[#Air Mastery|Air Mastery]], [[SRD:Spell Resistance|spell resistance]] 45, [[SRD:Damage Reduction|damage reduction]] 10/epic and cold iron, [[Energy Absorption (3.5e Creature Ability)|fire absorption]], [[Energy Absorption (3.5e Creature Ability)|electricity absorption]]
|fort=+7 |ref=+30 |will=+9
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|fort=+7 |ref=+32 |will=+30
|str=36 |dex=60 |con=24 |int=14 |wis=60 |cha=28
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|str=36 <!-- +13 -->|dex=60 <!-- +30 -->|con=24 <!-- +7 -->|int=14 <!-- +2 -->|wis=60 <!-- +30 -->|cha=28 <!-- +9 -->
 
|skills=N/A (Figure them out yourself!)
 
|skills=N/A (Figure them out yourself!)
|feats=
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|feats=[[SRD:Alertness|Alertness]]<sup>B</sup>, [[SRD:Skill Focus|Skill Focus (Spot)]]<sup>B</sup>, [[SRD:Combat Expertise|Combat Expertise]]<sup>B</sup>, [[ [[SRD:Multiattack|Multiattack]] (9 HD),
|env=
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|env=With caster (works best in wide-open spaces)
|org=
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|org=With caster
|cr=
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|cr=N/A (same encounter as caster)
|treas=
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|treas=N/A (same encounter as caster)
|align=
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|align=Same as caster
|adv=
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|adv=By caster level
 
|la=N/A
 
|la=N/A
 
}}
 
}}
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===Combat===
 
===Combat===
  
Coming soon!
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The ''Perun eagle'' may have a large full attack routine, but don't be fooled - it's ''not'' a melee fighter. Its poor Strength score for its size category condemns its melee attacks to have virtually no chance of connecting, especially if your caster level is low and its BAB isn't up to snuff. Where the ''Perun eagle'' shines is in ranged combat. It has a pair of rays that it can use every round as an attack action; it can fire one of them as a standard action, or it can fire both of them as part of a full attack action. (Rather sensibly, it uses the rays as its primary weapon, leaving all of its physical attacks save for its talons as secondary weapons. The melee weapons other than the talons are seldom used in a standard attack action or charge, due to their being weak and inaccurate.) On top of the rays, the ''Perun eagle'' has a wide range of spell-like abilities, many of which it can use at will, possessing both offensive and supporting techniques. It also has a few big-gun attacks that it can use to put huge amounts of hurt on the opposition!
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The ''Perun eagle'' will attempt to aid the caster to the best of its ability (though, as previously mentioned, it may also end up relying on its caster to help it out as well). The caster can direct the eagle not to attack, to attack particular enemies, or to perform other actions, but while the eagle generally defers to the caster's wishes, it might disobey if it deems a different course of action to be more tactically sound. The eagle never outright betrays the caster, and always acts in what it perceives to be the caster's best interest. (For example, it may prioritize attacking somebody engaged in melee combat with the caster over attacking whomever the caster ordered it to attack, especially if the designated target is not likely to be defeated quickly or the caster is being overwhelmed by immediate direct threats.)
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'''{{Anchor|Burn}} (Ex):''' This works just like a [[SRD:Primal Fire Elemental|primal fire elemental]]'s burn ability, except that it uses the ''Perun eagle''<nowiki>'</nowiki>s HD and ability modifiers. Furthermore, the ''Perun eagle'' inflicts electricity damage along with fire damage whenever its burn ability activates, and the burn ability works through all of the ''Perun eagle''<nowiki>'<nowiki>s natural melee weapon attacks, not just its slam attack. Opponents striking the ''Perun eagle'' with natural weapons or unarmed attacks take the fire and electricity damage of the slam attack.
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'''{{Anchor|Whirlwind}} (Su):''' This works just like a [[SRD:Primal Air Elemental|primal air elemental]]'s whirlwind ability, except that it uses the ''Perun eagle''<nowiki>'</nowiki>s HD and ability modifiers. Furthermore, the ''Perun eagle'' inflicts 10d8 fire damage and 10d8 electricity damage per round to all opponents caught in its whirlwind form.
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'''{{Anchor|Air Mastery}} (Ex):''' Airborne opponents take a -2 penalty to attack and damage rolls made against the ''Perun eagle''.
  
 
==End of the Spell==
 
==End of the Spell==
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Though this spell refers to [http://en.wikipedia.org/wiki/Perun Perun], you may substitute whichever god is most appropriate to your campaign, such as Zeus or Thor. Change the name of the spell accordingly. Whichever deity you choose to associate this spell with, it is ''only'' available to followers of that deity.
 
Though this spell refers to [http://en.wikipedia.org/wiki/Perun Perun], you may substitute whichever god is most appropriate to your campaign, such as Zeus or Thor. Change the name of the spell accordingly. Whichever deity you choose to associate this spell with, it is ''only'' available to followers of that deity.
  
''Material Component:'' A strip of wood from a dryad's oak tree, an emerald worth 60,000 gp, and a ruby worth 60,000 gp. You may substitute a [[Heart of Air (3.5e Equipment|''heart of air'']] with 20 charges for the emerald and a [[Heart of Fire (3.5e Equipment)|''heart of fire'']] with 20 charges for the ruby (you may substitute for either gem or both of them in this fashion). You must have attuned yourself to a ''heart of element'' to use it as a material component for this spell. If you use a ''heart of element'' as a material component in this fashion, the ''heart'' is not consumed (as it is an [[SRD:Artifacts|artifact]], even epic spells cannot destroy it), but all 20 of its charges are expended, leaving its spell-like abilities unusable until it is recharged.
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''Material Component:'' A strip of wood from a dryad's oak tree, an emerald worth 60,000 gp, and a ruby worth 60,000 gp. You may substitute a [[Heart of Air (3.5e Equipment)|''heart of air'']] with 20 charges for the emerald and a [[Heart of Fire (3.5e Equipment)|''heart of fire'']] with 20 charges for the ruby (you may substitute for either gem or both of them in this fashion). You must have attuned yourself to a ''heart of element'' to use it as a material component for this spell. If you use a ''heart of element'' as a material component in this fashion, the ''heart'' is not consumed (as it is an [[SRD:Artifacts|artifact]], even epic spells cannot destroy it), but all 20 of its charges are expended, leaving its spell-like abilities unusable until it is recharged.
  
 
''Focus:'' A silver holy symbol of [http://en.wikipedia.org/wiki/Perun Perun] worth 3,000 gp. For a cleric, druid, or other divine spellcaster, this can be the same holy symbol you use to cast your other spells, but it must be made of silver and worth at least 3,000 gp in order to cast ''Perun eagle''. (The focus is not expensive enough to affect the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]].)
 
''Focus:'' A silver holy symbol of [http://en.wikipedia.org/wiki/Perun Perun] worth 3,000 gp. For a cleric, druid, or other divine spellcaster, this can be the same holy symbol you use to cast your other spells, but it must be made of silver and worth at least 3,000 gp in order to cast ''Perun eagle''. (The focus is not expensive enough to affect the [[SRD:Spellcraft Skill|Spellcraft]] [[SRD:DC|DC]].)

Revision as of 23:16, 20 October 2012

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Date Created: October 20, 2012
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Perun Eagle
Conjuration (Summoning, Creation) [Air, Fire, Electricity]
Spellcraft DC: 200
Components: V, S, M, F/DF, XP
Casting time: 2 minutes
Range: 600 ft.
Effect: Colossal electrified eagle made of numerous air and fire elementals
Duration: 100 rounds + 1 round/level (D)
Saving Throw: None; see text
Spell Resistance: No
To Develop: 1,800,000 gp, 36 days, 72,000 XP. Seeds: summon (DC 14), life (DC 27). Factors: summon elemental (+10 DC), CR partially based on caster level (ad hoc +60 DC), summon amalgamation (ad hoc +10 DC), summon special creature designed by spell with numerous special powers (ad hoc +200 DC), increase duration by 500% (+10 DC), increase duration by 1 round/caster level (+4 DC), increase range by 600% (+12 DC), +30 bonus to caster level checks against dispelling (+60 DC), slow self-recharging artifact alternative material component loses all charges instead of being consumed (ad hoc anti-mitigation +8 DC). Mitigating factors: increase casting time by 1 minute (-2 DC), expensive material components worth total 120,000 gp (-48 DC), burn 6,000 XP (-60 DC), exclusive to followers of a specific deity (ad hoc -100 DC), summoned creature is allied to caster but is able to disobey orders (ad hoc -5 DC).

Invoking the name of Perun and holding the god's holy symbol aloft, you toss forth the piece of dryad-oak wood with the embedded emerald and ruby to call forth the primal elements he commands - the lightning and the fire - to create a gigantic eagle made of air and fire elementals. The eagle cries out loudly, then lifts off and launches lightning at your foes. You smirk triumphantly as the carnage unfolds, watching Perun's pet smite the infidels who defy his will.

You summon a Colossal eagle, with a wingspan well over 100 feet wide, made of numerous air and fire elementals. This great eagle is essentially an exemplar of Perun's power, dispatched to aid the caster, and as such, it has numerous unique characteristics. The Hit Dice of your Perun eagle is equal to your caster level, so statistical values that are dependent on level/Hit Dice (like base attack bonus, ranks in skills, and base saving throw bonuses) aren't included or factored into the statistics block. You'll have to calculate those for yourself. (The Perun eagle prefers to take ranks in Spot, Listen, Hide, Move Silently, Tumble, Sense Motive, and Intimidate, but Survival and Spellcraft are also considered class skills for it.)

The Perun Eagle

{{3.5e Monster Classic |monster=Perun Eagle |size=Colossal |type=Elemental |subtypes=Electricity, Fire, Air |hd=N/A (number of hit die treated as being equal to caster level |hp=Same as caster ×3 |init=Same as caster |speed=20 ft. land, 150 ft. fly (good) |ac=62 (-8 size, +30 Dex, +30 natural)|touch=32 |flat=32 |bab=N/A |grapple=+29 (size +16, Str +13) (add elemental base attack bonus) |at=Talon +3 melee (3d4+13 plus 3d6 electricity plus 3d6 fire) or slam +3 melee (2d8+6 plus 3d4 electricity plus 1d6 fire) or bite +3 melee (3d8+6 plus 3d10 electricity plus 3d10 fire) or lightning ray +22 ranged touch (4d10+30 electricity) or fire ray +22 (4d10+30 fire) |full_at=2 talons +3 melee (3d4+13 plus 2d6 electricity plus 2d6 fire) and lightning ray +22 ranged touch (6d10+30 electricity) and fire ray +22 ranged touch (6d10+30 fire) |space=20 feet |reach=20 feet |sa=Lightning Ray, Flame Ray, Improved Grab, Pounce, Spell-like abilities, Thundaza, Firaza, Burn, Whirlwind |sq=Eagle's Perception, darkvision out to 120 feet, SRD:Low-Light Vision, elemental traits, Improved Evasion, Air Mastery, spell resistance 45, damage reduction 10/epic and cold iron, fire absorption, electricity absorption |fort=+7 |ref=+32 |will=+30 |str=36 |dex=60 |con=24 |int=14 |wis=60 |cha=28 |skills=N/A (Figure them out yourself!) |feats=AlertnessB, Skill Focus (Spot)B, Combat ExpertiseB, [[ Multiattack (9 HD), |env=With caster (works best in wide-open spaces) |org=With caster |cr=N/A (same encounter as caster) |treas=N/A (same encounter as caster) |align=Same as caster |adv=By caster level |la=N/A }}

Combat

The Perun eagle may have a large full attack routine, but don't be fooled - it's not a melee fighter. Its poor Strength score for its size category condemns its melee attacks to have virtually no chance of connecting, especially if your caster level is low and its BAB isn't up to snuff. Where the Perun eagle shines is in ranged combat. It has a pair of rays that it can use every round as an attack action; it can fire one of them as a standard action, or it can fire both of them as part of a full attack action. (Rather sensibly, it uses the rays as its primary weapon, leaving all of its physical attacks save for its talons as secondary weapons. The melee weapons other than the talons are seldom used in a standard attack action or charge, due to their being weak and inaccurate.) On top of the rays, the Perun eagle has a wide range of spell-like abilities, many of which it can use at will, possessing both offensive and supporting techniques. It also has a few big-gun attacks that it can use to put huge amounts of hurt on the opposition!

The Perun eagle will attempt to aid the caster to the best of its ability (though, as previously mentioned, it may also end up relying on its caster to help it out as well). The caster can direct the eagle not to attack, to attack particular enemies, or to perform other actions, but while the eagle generally defers to the caster's wishes, it might disobey if it deems a different course of action to be more tactically sound. The eagle never outright betrays the caster, and always acts in what it perceives to be the caster's best interest. (For example, it may prioritize attacking somebody engaged in melee combat with the caster over attacking whomever the caster ordered it to attack, especially if the designated target is not likely to be defeated quickly or the caster is being overwhelmed by immediate direct threats.)

Burn (Ex): This works just like a primal fire elemental's burn ability, except that it uses the Perun eagle's HD and ability modifiers. Furthermore, the Perun eagle inflicts electricity damage along with fire damage whenever its burn ability activates, and the burn ability works through all of the Perun eagle'<nowiki>s natural melee weapon attacks, not just its slam attack. Opponents striking the ''Perun eagle'' with natural weapons or unarmed attacks take the fire and electricity damage of the slam attack. '''{{Anchor|Whirlwind}} (Su):''' This works just like a [[SRD:Primal Air Elemental|primal air elemental]]'s whirlwind ability, except that it uses the ''Perun eagle''<nowiki>'s HD and ability modifiers. Furthermore, the Perun eagle inflicts 10d8 fire damage and 10d8 electricity damage per round to all opponents caught in its whirlwind form.

Air Mastery (Ex): Airborne opponents take a -2 penalty to attack and damage rolls made against the Perun eagle.

End of the Spell

When the spell expires or is dispelled, or the Perun eagle has its HP reduced to 0 or is otherwise "killed" (death effect, Constitution reduced to 0, negative levels = HD, etc.), the Perun eagle disperses into its constituent elementals, which immediately return to their own planes. Perun eagle has a +30 bonus to its DC for resisting dispel checks.

Final Notes

Though this spell refers to Perun, you may substitute whichever god is most appropriate to your campaign, such as Zeus or Thor. Change the name of the spell accordingly. Whichever deity you choose to associate this spell with, it is only available to followers of that deity.

Material Component: A strip of wood from a dryad's oak tree, an emerald worth 60,000 gp, and a ruby worth 60,000 gp. You may substitute a heart of air with 20 charges for the emerald and a heart of fire with 20 charges for the ruby (you may substitute for either gem or both of them in this fashion). You must have attuned yourself to a heart of element to use it as a material component for this spell. If you use a heart of element as a material component in this fashion, the heart is not consumed (as it is an artifact, even epic spells cannot destroy it), but all 20 of its charges are expended, leaving its spell-like abilities unusable until it is recharged.

Focus: A silver holy symbol of Perun worth 3,000 gp. For a cleric, druid, or other divine spellcaster, this can be the same holy symbol you use to cast your other spells, but it must be made of silver and worth at least 3,000 gp in order to cast Perun eagle. (The focus is not expensive enough to affect the Spellcraft DC.)

XP Cost: 6,000 XP.



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Luigifan18's Homebrew (383 Articles)
Luigifan18v
AuthorLuigifan18 +
DescriptorAir +, Fire + and Electricity +
Identifier3.5e Epic Spell +
RatingUndiscussed +
SchoolConjuration +
Spellcraft DC200 +
SubschoolSummoning + and Creation +
SummaryA spell that draws upon the power of Perun, opponent of Veles and Slavic deity of lightning and fire, to conjure up his servant and symbol - a mighty eagle made of lightning and fire. +
TitlePerun Eagle +