Difference between revisions of "Lightning Tentacles (3.5e Spell)"
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Prehensile “tentacles” of arcing electricity extend the reach of the caster’s hands. These may be moved around and/or lengthened out to the range of the spell at lightning speed if the caster wishes. Lightning tentacles can grab, hold, carry and manipulate objects with the same strength and dexterity as the caster. When doing this, they move at the same speed as the caster considering weight restrictions. Each tentacles does 1d6 hp of electrical damage per round to anything they touch. If the electric arc is interrupted by something, then the tentacle terminates at that point instead of where the caster intended. There is always a straight light between the caster and where a tentacle reaches. Each lightning tentacle can only touch or manipulate and, therefore, damage 1 thing per round. | Prehensile “tentacles” of arcing electricity extend the reach of the caster’s hands. These may be moved around and/or lengthened out to the range of the spell at lightning speed if the caster wishes. Lightning tentacles can grab, hold, carry and manipulate objects with the same strength and dexterity as the caster. When doing this, they move at the same speed as the caster considering weight restrictions. Each tentacles does 1d6 hp of electrical damage per round to anything they touch. If the electric arc is interrupted by something, then the tentacle terminates at that point instead of where the caster intended. There is always a straight light between the caster and where a tentacle reaches. Each lightning tentacle can only touch or manipulate and, therefore, damage 1 thing per round. |
Revision as of 21:30, 14 February 2017
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Evocation | |
Level: | Sorcerer 7, Wizard 7 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | 25 ft + 5 ft/2 levels |
Effect: | t |
Duration: | 1 round per level |
Saving Throw: | None |
Spell Resistance: | Yes |
Prehensile “tentacles” of arcing electricity extend the reach of the caster’s hands. These may be moved around and/or lengthened out to the range of the spell at lightning speed if the caster wishes. Lightning tentacles can grab, hold, carry and manipulate objects with the same strength and dexterity as the caster. When doing this, they move at the same speed as the caster considering weight restrictions. Each tentacles does 1d6 hp of electrical damage per round to anything they touch. If the electric arc is interrupted by something, then the tentacle terminates at that point instead of where the caster intended. There is always a straight light between the caster and where a tentacle reaches. Each lightning tentacle can only touch or manipulate and, therefore, damage 1 thing per round.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Template:3.5e Domain Breadcrumb
Article Balance | Moderate + |
Author | Morderme2 + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Sorcerer 7 + and Wizard 7 + |
Range | Other + |
Rating | Undiscussed + |
School | Evocation + |
Summary | Lightning bolts extend the caster's reach and allow him or her to manipulate at a distance. + |
Title | Lightning Tentacles + |