Talk:Adorable (3.5e Equipment)

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Revision as of 05:59, 14 October 2014 by Fluffykittens (talk | contribs)
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uuh

>Adorable may be taken multiple times, the bonuses stacking.

I can't think of any way this could possibly be abused. +2 ac versus a fucktonne of creatures and a infinitely stacking +2 to diplomacy? It's the most balanced thing I've ever seen. Fluffykittens (talk) 02:57, 14 October 2014 (UTC)

It's intentional. You trade +1 AC (from enhancement) for +2 AC against a more limited set of creatures. Evil creatures (common) and things immune to morale effects (anything mindless, so many Undead and Constructs) will ignore it. The skill bonus was mostly gravy. -- Eiji-kun (talk) 03:04, 14 October 2014 (UTC)
The skill bonus is untyped, and stacks with all of the other ridiculous item boosters out there. Was that intentional? - Tarkisflux Talk 04:05, 14 October 2014 (UTC)
I suppose I should apply a typing to the skill bonus (since it is intended to stack with itself, but not necessarily other boosters). -- Eiji-kun (talk) 04:21, 14 October 2014 (UTC)
The armor bonus by itself is far from broken, but it's the bloody shit cherry on top of the stacking bullshit diplomacy bonus. Reign in the skill bonus, and it'll be fine. As of now, adorable armor can very easily turn anyone into a diplomancer, even by accident.Fluffykittens (talk) 05:15, 14 October 2014 (UTC)
Even though it doesn't stack with the most common bonus type now? That's changed.
If it's still a problem, I'll just drop it to +1 bonuses so you cap out at +5 instead of +10. Presumably though you'd be rocking a up to +30 Ring of Diplomacy anyway if you were going for that. -- Eiji-kun (talk) 05:36, 14 October 2014 (UTC)
I'd just make it so the morale penalty to enemy armor stacks and not the bonuses to diplomacy etc. (and keep it a competence bonus). Fluffykittens (talk) 05:59, 14 October 2014 (UTC)
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