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Psion Loremaster (3.5e Prestige Class)

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Psion LoremasterEdit

Knowledge is power.
—Sir Francis Bacon, Human author, courtier, & philosopher, Religious Meditations, Of Heresies, 1597


Becoming a Psion LoremasterEdit

Entry Requirements
Skills: Knowledge (any two) 10 ranks in each.
Feats: Any three Metapsionic or item creation feats, plus Skill Focus (Knowledge [any individual Knowledge skill]).
Powers: Able to manifest three powers from the Clairsentience discipline, one of which must be 3rd level or higher.
Table: The Psion Loremaster

Hit Die: d4

Level Base
Attack Bonus
Saving Throws Special Manifesting
Fort Ref Will
1st +0 +0 +0 +2 Secret +1 level of existing class
2nd +1 +0 +0 +3 Lore +1 level of existing class
3rd +1 +1 +1 +3 Secret +1 level of existing class
4th +2 +1 +1 +4 Bonus language +1 level of existing class
5th +2 +1 +1 +4 Secret +1 level of existing class
6th +3 +2 +2 +5 Greater lore +1 level of existing class
7th +3 +2 +2 +5 Secret +1 level of existing class
8th +4 +2 +2 +6 Bonus language +1 level of existing class
9th +4 +3 +3 +6 Secret +1 level of existing class
10th +5 +3 +3 +7 True lore +1 level of existing class

Class SkillsEdit

The Psion Loremaster’s class skills (and the key ability for each skill) are Appraise (Int), Concentration (Con), Craft (alchemy) (Int), Decipher Script (Int), Gather Information (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (all skills taken individually) (Int), Perform (Cha), Psicraft (Int), Profession (Wis), Speak Language (None), Use Psionic Device (Cha).

Skill Points at Each Level: 4 + Int modifier.


Class FeaturesEdit

All of the following are class features of the Psion Loremaster.

Weapon and Armor Proficiency: Psion Loremasters gain no proficiency with any weapon or armor.

Manifesting: At each level, you gain power points per day, an increase in manifester level, and new powers as if you had also gained a level in a manifesting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one manifesting class before becoming a Psion Loremaster, you must decide to which class to add each level for the purpose of determining powers, manifester level, and powers known.

Secret (Ex): At 1st level and every two levels higher than 1st (3rd, 5th, 7th, and 9th), the psion loremaster chooses one secret from the table below. Her level plus Intelligence modifier determines the total number of secrets she can choose. She can’t choose the same secret twice.

Lore (Ex): At 2nd level, a psion loremaster gains the ability to know legends or information regarding various topics, just as a bard can with bardic knowledge. The loremaster adds her level and her Intelligence modifier to the lore check, which functions otherwise exactly like a bardic knowledge check.

Bonus Languages (Ex): A psion loremaster can choose any new bonus language at 4th and 8th level.

Greater Lore (Ex): At 6th level, a psion loremaster gains the ability to understand magic items, as with the identify spell.

True Lore (Ex): At 10th level, once per day a psion loremaster can use her knowledge to gain the effect of a legend lore spell or an analyze dweomer spell.

Psion Loremaster Secrets
Level +
Int Modifier
Secret Effect
1 Instant mastery 4 ranks of a skill in which the character has no ranks
2 Secret health +3 hit points
3 Secrets of inner strength +2 bonus on Will saves
4 The lore of true stamina +2 bonus on Fortitude saves
5 Secret knowledge of avoidance +2 bonus on Reflex saves
6 Weapon trick +1 bonus on attack rolls
7 Dodge trick +1 dodge bonus to AC
8 Applicable knowledge Any one feat
9 Newfound power You gain bonus power points equal to 1/2 your level in Psion Loremaster
10 More newfound power You gain bonus power points equal to your level in Psion Loremaster



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