Ekolid (3.5e Monster)
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Ekolid | |
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Size/Type: | Small Variant Outsider (Chaotic, Evil, Extraplanar, Obyrith) |
Hit Dice: | 4d8+12 (30 hp) |
Initiative: | +8 |
Speed: | 30 ft. (6 squares), climb 30 ft., fly 60 ft. (perfect) |
Armor Class: | 21 (+1 size, +4 Dexterity, +6 natural), touch 15, flat-footed 17 |
Base Attack/Grapple: | +4/+2 |
Attack: | Stinger +9 melee (1d4+4) |
Full Attack: | 6 stingers +9 melee (1d4+4 plus eggs) and bite +7 melee (1d6+2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | Form of madness, implant eggs, spell-like abilities |
Special Qualities: | darkvision 60 ft., immunity to poison and mind-affecting effects, resistance to acid 10, cold 10, electricity 10, and fire 10, spell resistance 14, quickness |
Saves: | Fort +5, Ref +5, Will +3 |
Abilities: | Str 10, Dex 18, Con 16, Int 10, Wis 18, Cha 13 |
Skills: | Balance +15, Climb +17, Hide +17, Jump +11, Listen +13, Mve Silently +13, Spot +13, Tumble +15 |
Feats: | Ability Focus (implant eggs), Combat Expertise B, Improved Combat Expertise B, Improved Initiative, Power Attack B
B Bonus feat |
Environment: | A chaotic evil-aligned plane |
Organization: | Solitary, pair, flight (3-5) or swarm (6 or more) |
Challenge Rating: | 4 |
Treasure: | None |
Alignment: | Always chaotic evil |
Advancement: | 5–10 HD (Small); 11–15 HD (Medium), 16-20 HD (Large) |
Level Adjustment: | — |
This hideous, insectoid like creature has a body that resembles that of a winged ant about 2 feet in length, with a clearly divided thorax and abdomen. The back part of its form is a bulbous, lime green egg sac that seethes andd roils with what you can only assume are live specimens. Its face is a horrific brown mass of skulls and jaws bound together by a giant mass of flesh. As it cackles at you, you notice each of its many mouths alternating in laughter, but your gaze quickly shifts to the six vicious stingers protruding from its midsection. Those stingers promise a slow and painful death, and to look at them makes you feel as though bugs are creeping along your skin.
“ | The obyrith are demoted, but not destroyed. Your corpse will be one of the steps in the ladder of our ascension. | ” |
Ekolids are a low example of obyrith, creatures too numerous for the tanar’ri to exterminate completely but not trusted enough to actually be used in the Blood War or any other demonic conflict. They were mostly left to their own devices until they were rallied under the banner of Obox-ob, the only remaining obyrith demon lord. Now they are found nearly exclusively in his realm, and when encountered outside of it there’s a good chance that they are performing reconnaissance for him.
Combat
An ekolid adds its Dexterity modifier instead of its Strength modifier to attack and damage rolls.
Form of Madness (Ex): Upon seeing an ekolid, any non-demon must make a Will save (DC 15) or suffer the hallucination of bugs crawling over and under their skin, incurring a -2 penalty on all attack rolls, damage rolls, skill checks, ability checks and saving throws and becoming unable to perform any act that requires concentration without a successful Will save (using the same DC). This affliction is permanent unless removed by a lesser restoration, heal, miracle, or wish spell, but a creature that saves successfully is immune to that ekolid's form of madness for 1 hour. This save is Charisma-based.
Implant Eggs (Ex): An ekolid can implant its larvae into any solid creature that it strikes with a stinger attack. A victim of this ability must make a Fortitude save (DC 17) or be infected with larva. A creature can only be the target of this ability once per round. The larvae incubate for 1 round, after which they hatch and deal 4d6 points of damage to the creature as they burrow their way out. This save DC is Constitution-based.
Spell-Like Abilities: At will - greater dispel magic. Caster level 4th.
Quickness (Ex): An ekolid gains an extra standard action during each of its turns.
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Alignment | Always chaotic evil + |
Author | ThunderGod Cid + |
Challenge Rating | 4 + |
Environment | A chaotic evil-aligned plane + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rating | Undiscussed + |
Size | Small + |
Subtype | Chaotic +, Evil +, Extraplanar + and Obyrith + |
Title | Ekolid + |
Type | Variant Outsider + |