Creation Ex Xeno (3.5e Feat)

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Author: YX33A (talk)
Date Created: January 17, 2011
Status: Just Started
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Creation Ex Xeno [Xenotheric] Energy can be made from converting matter from one form to another. With this feat, you can do that backwards.Prerequisites: Con 18Benefit: By spending at least 1 bio-energy point as a full round action, you may create up to 5 GP worth of raw material, which lasts for one hour per Bio-Energy you have when your pool is full, unless stabilized by taking three Bio-Energy Drain when creating the matter.

Each extra Bio-Energy point doubles the value of the raw matter, and each point of Bio-Energy Drain you take doubles the value, calculated after you spend Bio-Energy.

You may make a Craft check when you create said matter but decrease the time between checks to one hour, with the first one being made instantly, and add half again the amount of silver pieces you make per check(times by +1.5). You may only make the object a masterwork item if you start off by making it one, increasing the DC by 10 for each check.

You can make a weapon you are not proficient with, but the DC is raised by 5. Making a weapon out of a special material(such as Mithral or Aligned Crystal) adds 5 to the DC, and increases the cost of the item.

Unless you make it out of a special material, the weapon material is assumed to be steel quality, but may appear to be made of anything, though if mimicking any special material, any one who feels it can tell it is not really made of it. Example: Say S'zrira the V'Kai wants to make a weapon for her companion, but doesn't have a working forge or enough time. She has 4 Bio-Energy at the time, and this feat. She spends all four Bio-Energy to pay for the 20 GP worth of weapons grade matter she will need to make her friend a Greatsword. She then makes a Craft check to make the weapon. She has 7 ranks in Craft: Weapon Smithing, and a Intelligence of 18, for a total skill bonus of +11. She does not proficient with the weapon, so the DC is increased by 5. She rolls a 12, for a total of 23. She thus can craft the Greatsword in one turn. Had she chose to make it a masterwork item, she would have not made her check, since that would require her to have made a DC of 25.Normal: You can't pull a chainblade out of your ass, unless you had it there ahead of time.Special: All DC increases to the check do not raise or the amount of GP you make per craft check, only make it harder for you to craft said item. Thus, a Martial Weapon you are not proficient with is a DC 20 item, but assuming you pass DC 20, you tally your GP per check as the DC were 15. This is used in the example presented.


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Article BalanceVery High +
AuthorYX33A +
Identifier3.5e Feat +
PrerequisiteCon 18 +
Rated ByFranken Kesey +
RatingRating Pending +
SummaryCan't make something out of nothing, except if you're a alien or something... +
TitleCreation Ex Xeno +
TypeXenotheric +