Purple Dragon Knight (4e Paragon Path)

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Author: FrankTrollman (talk)
Date Created: August 2009
Status: Complete
Editing: Clarity edits only please
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Purple Dragon Knight

Our ancestors took the power of a dragon. And so have I.



Prerequisite: Bane Guard Class

Nothing in all the world is as frightening as a dragon. And no one understood that as well as Bane. When Bahamut and Tiamat turned against one another they were still filled with tremendous power and caused a not undeserved amount of fear amongst the lesser races.


But the lesser races were Bane's homies, and it was thus that he set about arranging for his exarch Hruggek to steal the powers of dragonkind and grant them to the most faithful of the goblin warriors. And thus it is that the powers of the dragons first fell into the hands of powerful Shadow warriors.


Most Purple Dragon Knights today are Kobolds drawn to the teachings of Bane yet still hearkening to their draconic origins. But the animalistic nature of the path also appeals greatly to Gnoll and Human Bane Guard.

Purple Dragon Knight Path Features

Bravery beyond Meaning (11th Level): You are immune to Fear and Psychic damage.
Action Leap (11th Level): When you spend an action point, you gain a fly speed equal to your base speed plus your Dexterity modifier until the end of the encounter.
Draconic Recovery (16th Level): At the end of each of your turns, you may choose an expended Encounter power and roll a d6: on a 5+ you recover it.


Frightful Presence
You revel in the terror unleashed by your true draconic power.
Encounter
Minor Action Close Burst 10
Target: All enemies in area.
Attack: Dexterity vs. Will, You may add your Constitution modifier to your attack roll (although there is no weapon or implement that applies).
Hit: Target is Stunned until the end of your next turn.

Seared Scales
You can summon an undead monster to assist you
Encounter
Minor Action Personal
Target: Self
Effect: Choose a damage type (from Acid, Cold, Fire, Lightning, or Poison). You have Resist 10 against that damage until the end of the encounter. At Epic tier, that becomes Resist 20.

Fire Breath
You breath fire all over your enemies.
Daily
"Standard action" is not in the list (Minor Action, Move Action, Standard Action, Immediate Interrupt Action, Immediate Trigger Action, Minor, Move, Standard, Immediate Interrupt, Immediate Trigger, ...) of allowed values for the "Action Type" property.
Close Blast (Constitution Modifier)
Target: All Creatures in area
Attack: Constitution vs. Reflex, You may add your Dexterity modifier to your attack roll (although there is no weapon or implement that applies).
Hit: Target suffers 3d12+Constitution Fire damage and suffers Ongoing Fire damage 10 (save ends).
Miss: Half Damage and no ongoing damage.



Back to Main Page4e HomebrewClasses.

Action TypeMinor Action +
AuthorFrankTrollman +
Identifier4e Paragon Path +
Level11 +, 12 + and 20 +
RangeClose Burst 10 +, Personal + and Close Blast (Constitution Modifier) +
RatingUndiscussed +
TitlePurple Dragon Knight +
TypePurple Dragon Knight Attack Power + and Purple Dragon Knight Utility Power +
UsageEncounter + and Daily +