User:Franken Kesey/Bodyguard (3.5e Optimized Character Build)

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Author: Franken Kesey (talk)
Date Created: 2/6/2011
Status: incompleate
Editing: don't touch it!
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Introduction

The ultimate party defender. X is a mix of homebrew and published material.

This build uses fighter and rogue level material. The compleate list of homebrew articles is as follows (along with balence levels):

  1. New Level-Dependent Benefits (3.5e Variant Rule) (Transformational)
  2. Better Initiative (3.5e Variant Rule) (Supplemental)
  3. Meat Shield (3.5e Class) (rogue)
  4. Dualist (3.5e Prestige Class) (rogue)
  5. Shieldmaster (3.5e Prestige Class) (fighter)
  6. Combat Expertise, MS Variant (3.5e Feat) (rogue)

References

New Level-Dependent Benefits (3.5e Variant Rule)

Better Initiative (3.5e Variant Rule)

32 point buy

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc...

Items

Antimagic Armor

Enchanted Tower Shield w/ +4Defending-Armor Spikes

Non-Enchanted Tower Shield w/ Armor Spikes:

Locked Gauntlets

Progression

Starting Ability Scores (Before Racial Adjustments): 12Str, 8Dex, 19Con, 14Int, 8Wis, 8Cha (32 Point Buy)

UA:Character Traits:

  • Musclebound: +1 bonus on Strength-based skill checks and ability checks; and -2 penalty on Dexterity-based skill checks and ability checks.
  • Hulking Brute: You may use Strength rather than Charisma for the purpose of intimidation checks.

UA:Character Flaws Flaws:

Race: Mountain Dwarf

Starting Racial Traits: +2 Constitution, -2 Charisma


ECL Class Ability Scores Class Features Feats Special
Str Dex Con Int Wis Cha
1st Meat Shield 1 12 8 21 14 8 6 Constant Vigilance, Intercession, Oath of Service, Power of the Body Dodge, Improved Shield Bash, Toughness
2nd Meat Shield 2 13 9 22 15 9 7 Mobile Defender, Unbreakable Tower Shield Proficiency
3rd Meat Shield 3 13 9 22 15 9 7 Share The Pain, Status Report
4th Meat Shield 4 14 10 24 16 10 8 Defilade, Guardianship Diehard
5th Shieldmaster 1 14 10 24 16 10 8 Concealing Shield (20%), Shield Fighting, Tower Bash Two-Weapon Fighting1
6th Meat Shield 5 15 11 25 17 11 9 Binding Oath Endurance
7th Meat Shield 6 15 11 25 17 11 9 Provoke
8th Dwarven Defender 1 16 12 27 18 12 10 Defensive stance 1/day Combat Reflexes
9th Dualist 1 16 12 27 18 12 10 Two-Weapon Defense2,
10th Shieldmaster 2 17 13 28 19 13 11 Powerful Arm, Shield Stance +1 Run
11th Shieldmaster 3 17 13 28 19 13 11 Concealing Shield (35%), Impact Shield, Tower Charge
12th Dwarven Defender 2 18 14 30 20 14 12 Uncanny dodge Variant Combat Expertise
13th Dwarven Defender 3 18 14 30 20 14 12 Defensive stance 2/day
14th Dualist 2 19 15 31 21 15 13 Mobility, Weapon Focus2
15th Meat Shield 7 19 15 31 21 15 13 Repelling Attacks, Wide Load (1)
16th Meat Shield 8 20 16 33 22 16 14 Resilient Spring Attack
17th Shieldmaster 4 20 16 33 22 16 14 Shield of the Heart, Shield Stance +2
18th Shieldmaster 5 21 17 34 23 17 15 Concealing Shield (50%), Evasion, Immediate Cover, Improved Shield Fighting Improved Two-Weapon Fighting1, Sidestep Charge
19th Dualist 3 21 17 34 23 17 15 Greater Two-Weapon Fighting2
20th Dualist 4 22 18 36 24 18 16 Quick Draw
  1. from the Shieldmaster
  2. from the Dualist class

Final progression: Meat Shield 8 / Shieldmaster 5 / Dwarven Defender 3 / Dualist 4

Highlights

At level 20 (buffed)

Armor and Shields

Antimagic Armor: +8AC, +1 max dex.

Enchanted Tower Shield w/ +4Defending-Armor Spikes:

  • 1d8 damage, 20/x2 crit
    • Armored Spikes: 1d6 damage, 20/x2 crit

Non-Enchanted Tower Shield w/ Armor Spikes:

  • 1d8 damage, 20/x2 crit
    • Armored Spikes: 1d6 damage, 20/x2 crit

Locked Gauntlets: provides a +10 bonus on any roll made to keep from being disarmed in combat.


Tactics

<- How does the build function in combat? What are the common actions one pulls off in a round? ->

Limitations

<- conditions of when this build works, and, if needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. -> ->

Variants

<- Can something be switched for anything else? ->

Autoplate Pilot, Variant (3.5e Class)

Grey Guardian (3.5e Class): for the provoke feature at 6th level or Defender (3.5e Class)

Martial Aptitude Warblade (3.5e Alternate Class Feature):

Army of One (3.5e Martial Discipline): taunt discipline

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