User:Sergejsvk/Mosterdude
Strenght pumpin
My plan would be to make a gestalt character which could look like a little girl but pack a puch of an ogre...
Get as much streght as posible.
So the plan is to use any method to increase stats, get an alternate form an change into a normal harmless looking form and punch through a stone wall like through wet tissue paper. And posibly gain some immunities. A god bab progression would be welcome too. And it should be tough as hell.
This should be as high power as posible, use any variant rule and whatnot what makes it stronger, this will simply be psychotic mad fun.
I would welcome race, clas and feat suggestions.
Race:
Genasi, Elements Project (3.5e Race) air
Some posible classes:
Some feats:
Fiendish Heritage (3.5e Feat), Infusion of Elemental Essence (3.5e Feat), Tough Guy (3.5e Feat), Living Weapon (3.5e Feat), Harmless Form (3.5e Feat), Large Size, Book of Elements (3.5e Feat) no dex pen, Huge Size, Book of Elements (3.5e Feat) no dex pen, Ability Training (3.5e Feat), Brutal Offense (3.5e Feat), Juggernaut (3.5e Feat), Wanderer (3.5e Feat), Diehard, Tome (3.5e Feat), Great Fortitude (3.5e Feat), Horde Breaker (3.5e Feat), Adept Flyer (3.5e Feat), Steadfast Determination
Flaws:
UA:Shaky, UA:Poor Reflexes or UA:Inattentive
Trait:
Hulking Brute (3.5e Trait), Unnatural Aura (3.5e Trait)
The immunities would come from conduit which could be Baator fire, and sphere lightning, Infusion Water cold imunity, DD of either Black or Copper. Baator couse devils are badass :P, Lightning sphere goes well with Air Genasi, Water infusion... well its more in line than earth heh, Black dragon has water subtype so it would do icely but they are not too nice, Copper looks nice and is fun but earth subtype is a bit counterproductive here.
I would like to make it chaotic neutral, with Shaundakul as hi deity, so make him a traveler explorer, seeker of his origin and whatnot.
He could be "made" as an experiment in some wizard's lab (the wizard did it!), the wiz discovered a genasi/demon test subject and checked what he could do with it befor it exploded from oweruse. So ele infusion, awekening of fiend and elemental powers, and later draconic experiments. Thus conduit of Baator (well yeah for fire immunity), f brute, e brute, electricity sphere, air sphere and dragon stuff. Black dragon would go nice with the infusion (he did it through the dragon blod n stuff), Copper dragon would go well with the owerall personality (and it looks nicer) but it is an earth subtype... maybe the wizard wanted to ad more and more to the mix and see what happens!
Progression
Feat Purchasing (3.5e Variant Rule)
New Level-Dependent Benefits (3.5e Variant Rule)
Use Lesser Training (3.5e Feat)
Race (Templates):
Lizardfolk Variant +2 Str, - 2 Dex
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | Fiendish Brute 1 // True Fiend 1 | +1 | +2 | +2 | +2 | Fiendish Heritage (3.5e Feat), Big Guy, Variant (3.5e Feat) Water, Tough Guy (3.5e Feat), Harmless Form (3.5e Feat) | Natural Weapons (2x Claw 1d6), Natural Armor (3+FBcl), Attribute Boost (+1Str, +1Con), Fiendish Traits (Tanar'ri) | |
2nd | Fiendish Brute 2 // True Fiend 2 | +2 | +3 | +3 | +3 | Infallible (3.5e Feat) | Telepathy | |
3rd | Fiendish Brute 3 // Warrior 1 | +3 | +3 | +3 | +3 | Infusion of Elemental Essence (3.5e Feat) Water, Diehard, Tome (3.5e Feat) | Attribute Boost (+1Str, +1Con) | |
4th | Fiendish Brute 4 // Warrior 2 | +4 | +4 | +4 | +4 | Ability Training (3.5e Feat)(+1Str) | ||
5th | Fiendish Brute 5 // Drake 1 | +4 | +4 | +4 | +4 | Attribute Boost (+1Str, +1Con), Attribute Boost (+1Str, +1Con), Dragon Catch-Up (Armor 4+Con, Claw 1d6), Combat Talent +1 | ||
6th | Fiendish Brute 6 // Drake 2 | +5 | +5 | +5 | +5 | Large Size, Book of Elements (3.5e Feat) (+6str, +4Con, +1NA), Horde Breaker (3.5e Feat) | Elemental Mastery | |
7th | Fiendish Brute 7 // Warshaper 1 | +6 | +5 | +5 | +5 | Attribute Boost (+1Str, +1Con), Morphic immunities, Morphic weapons | ||
8th | Fiendish Brute 8 // Dragon Devotee 1 | +6 | +6 | +6 | +5 | Blitz (3.5e Feat) | Ability Increase (+2Cha), Natural Armor (+1) | |
9th | Fiendish Brute 9 // Dragon Devotee 2 | +7 | +6 | +6 | +6 | Brutal Offense (3.5e Feat), Sacred Vow | Attribute Boost (+1Str, +1Con), Draconic Resistance | |
10th | Fiendish Brute 10 // Dragon Devotee 3 | +8 | +7 | +7 | +6 | Ability Training (3.5e Feat) (+1Str) | Ability Increase (+2Con), Ignore Spell Failure | Fiendish Heritage: Haste 1st lvl Sorc spells Shield, Mage Armor |
11th | Dragon Disciple(Gold) 1 // Dragon Devotee 4 | +9 | +7 | +7 | +7 | Juggernaut (3.5e Feat) | Natural armor increase (+1) | +1 bonus spell |
12th | Dragon Disciple 2 // Dragon Devotee 5 | +9 | +8 | +7 | +7 | Vow of Poverty, Sanctify Natural Weapon | Ability Increase (+2Str), Draconic crature template, Ability boost (+2Str), Bite (1d6) | +1 sorc cast, +1 bonus spell |
13th | Dragon Disciple 3 // Warshaper 2 | +10 | +8 | +7 | +8 | Breath weapon (2d8), Morphic Body (+4Str, +4Con) | ||
14th | Dragon Disciple 4 // Drake 3 | +11 | +9 | +8 | +8 | Touch of Golden Ice | Ability boost (+2Str), natural armor increase (+2), Attribute Boost (+1Str, +1Con) | +1 bonus spell |
15th | Dragon Disciple 5 // Drake 4 | +12 | +9 | +8 | +9 | Huge Size, Book of Elements (3.5e Feat) (+6str, +4Con, +2NA), Ability Training (3.5e Feat) (+1Str) | Blindsense 30 ft. | +1 bonus spell |
16th | Dragon Disciple 6 // Drake 5 | +12 | +10 | +8 | +9 | Nimbus of Light | Ability boost (+2Con), Attribute Boost (+1Str, +1Con), Combat Talent +2 | +1 bonus spell |
17th | Dragon Disciple 7 // Drake 6 | +13 | +10 | +9 | +10 | Ability Training (3.5e Feat) (+1Str) | Breath weapon (4d8), natural armor increase (+3) | |
18th | Dragon Disciple 8 // Drake 7 | +14 | +11 | +9 | +10 | Wanderer (3.5e Feat), Stigmata | Ability boost (+2 Int), Attribute Boost (+1Str, +1Con) | +1 bonus spell |
19th | Dragon Disciple 9 // Drake 8 | +15 | +11 | +9 | +11 | Ability Training (3.5e Feat) (+1Str) | Wings | +1 bonus spell |
20th | Dragon Disciple 10 // Drake 9 | +16 | +12 | +10 | +11 | Holy Radiance | Blindsense 60 ft., Dragon Apotheosis, Attribute Boost (+1Str, +1Con), Combat Talent +3 |
36 Point buy
Air Genasi, Outsider (Native, Air, Dragonblood)
Str 18(20), Dex 12 (10), Con 16, Int 12, Wis 10, Cha 8
Str 66(+8), Dex 10(+4), Con 42(+6), Int 14, Wis 10, Cha 12(+2)
Immunities: Critical, Stun, Sleep, Paralysis, Fatigue, Poison, Disease, Fire, Cold, Electricity
does not need to eat, sleep, breathe, Endure Elements, Mind Blank, Freedom of movement, Regeneration (ring variant), True Seeing
Acid resistance
Fast healing 32, DR 19/-,