Talk:Ethergaunt Conscript (3.5e NPC)

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Revision as of 10:51, 10 November 2012 by Fluffykittens (talk | contribs)
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Ratings

RatedOppose.png Ghostwheel opposes this article and rated it 0 of 4.
EL 3 encounter is 6 of these. They all open their masks, and the fighter says goodbye to his Int/Wis/Cha. Encounters of the same EL as the party are supposed to take 20-25% of the party's daily resources. Not only does this not work out to that, but it potentially removes characters from the game for days on end. Ability damage is BAD in general, and far worse before you can get a wand of lesser restoration to make it go away after a battle--and this necessitates the need for such an item (also a BAD thing).


1)You're telling my that my stock NPC is shitty because it's overpowered in a specific encounter against a specific class? 2)This is intended for VH balance games. 3)Low levels are borked anyways. It takes a bunch of these guys using their open masks abilities to stand a chance of wiping out the fighter- whereas a wizard with web and sleep spells prepared can take out a fighter much more reliably. "Encounters of the same EL as the party are supposed to take 20-25% of the party's daily resources. Not only does this not work out to that, but it potentially removes characters from the game for days on end". 1) Do you think that finger of death is overpowered too? 2) I guess I should equip these guys with foam paddles instead in order to avoid hurting the PCs too much. "Ability damage is BAD in general, and far worse before you can get a wand of lesser restoration to make it go away after a battle--and this necessitates the need for such an item (also a BAD thing)." That's a problem with ability damage, not this NPC. What do you mean by BAD, anyways?Fluffykittens (talk) 10:51, 10 November 2012 (UTC)