Regenerate, Lesser (3.5e Spell)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Conjuration (Healing) | |
Level: | Bard 3, Cleric 3, Druid 5 |
---|---|
Components: | V, S, DF |
Casting time: | 1 full round action |
Range: | Touch |
[[SRD:Aiming a Spell (Spell Descriptor)|]]: | Living creature touched |
Duration: | Instantaneous |
Saving Throw: | Fortitude negates (harmless) |
Spell Resistance: | Yes (harmless) |
'
The subject’s severed body members (fingers, toes, hands, feet, arms, legs, tails, or even heads of multiheaded creatures), broken bones, and ruined organs grow back. After the spell is cast, the physical regeneration is complete in 1 round if the severed members are present and touching the creature. It takes 2d10 minutes otherwise.
Regenerate also cures 1d8 points of damage +1 point per caster level (maximum +15), rids the subject of fatigue, and eliminates 1 point per caster level of nonlethal damage the subject has taken. It has no effect on nonliving creatures (including undead).
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells