User:Ubergeek63/Thri-Kreen Totemist (3.5e Class)
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Contents
Introduction
Mobile damage dealer. At level 12:
AC 36, BAB +9 +9
Each of 16 (4 + for garillon arms + 8 for speed) claw attacks does d6+d6(vampiric)+1(magic weapon)+2d6(Holy weapon) + 6(STR) + 5 (collision) for 36hp potential per claw
ALL claw attacks add to unarmed damage (Beast Strike) for a total of d8+36*16=584 potential per attack
normal attack sequence is an unarmed and 16 claws for a total of 1160HP dmg potential not including AoOs
<- Backstab creates an AoO and Improved reflexes doubles it for another 400HP potential per round without a normal AoO ->
References
Savage Species - Thri-keen monstrous humanoid race, pgs 217 & 222
Dragon_313 - Half-Minotaur Template pg 94
Dragon_355 - Beast Strike pg 76
Unearthed Arcana - Skill Knowledge (diplomacy) pg 76
Player's Handbook - Combat Expertise, pg 92
Player's Handbook - Weapon Focus (Claws), pg 102
Book of Exalted Deeds - Sacred Vow pg 45, Vow of Poverty pg 48, Intuitive Attack pg 44
Dragon_340 - Backstab pg 86, Improved Combat Reflexes pg 87
Game Rule Components
Spells, Powers, Soulmelds, Stances, etc...
Items
none. seriously. Vow of Poverty means you barely own the cloths on your back and even they were likely to have been charity. In today's lingo your total net worth has to be less than 1GP, though you are graciously allowed a quarter staff and a spell component pouch.
Progression
Starting Ability Scores (Before Racial Adjustments): 25 point buy - STR 8 / DEX 8 / CON 14 / INT 17 / WIS 10 / CHA 12
Race (including Template): STR +14 / DEX +4 / INT -4 / WIS +2 / CHA -4, JUMP +30, Natural Armor +5
Starting Racial Traits: 4 Claws (d4), 1 bite (d4+poison), Darkvisioin 60', Immune to sleep
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | Thri-Keen | +2 | +0 | +0 | +0 | Deflect Arrows, Combat Expertise | Immune to sleep, 4 claws and a poison bite, AC+4 | Jump 4, Balance 4, |
2nd | Thri-Keen | +2 | +0 | +3 | +3 | Backstab | FLAW | Jump 1, Balance 1 |
3rd | Monk of Ryu 1 | +2 | +2 | +5 | +5 | Weapon Focus (claws) | Sacred Vow, Vow of Poverty, Improved Unarmed Strike, Decisive Strike-PHBII, AC bonus +5, endure elements, Still Mind, Improved Grapple | Concentration 5, buy back LA |
4th | Monk 2 | +3 | +3 | +6 | +6 | Touch of Golden Ice | Exalted strike +1 (magic), Evasion, Combat Reflexes | Diplomacy 5 |
5th | Monk 3 | +4 | +3 | +6 | +6 | Sustenance | ||
6th | Monk 4 | +5 | +4 | +7 | +7 | Beast Strike, Intuitive Attack | AC+6, DEFL +1, Holy Strike, Water Walk 20 ft | +14 ave to unarmed attacks |
7th | Kensai 1 | +5 | +4 | +4 | +9 | Signature Weapon, Resistance +1, WIS +2 | Ride 5, Signature Weapon +1 | |
8th | Kensai 2 | +6 | +4 | +4 | +10 | NA+1, Mind Shielding | ||
9th | Kensai 3 | +7 | +5 | +5 | +10 | Improved Combat Reflexes | AC+7 | Signature Weapon vampiric |
10th | Kensai 4 | +8 | ||||||
11th | Kensai 5 | +8 | ||||||
12th | Kensai 5 | +9/+4 | Leap of the Heavens | Signature Weapon speed - +76 ave to unarmed attacks |
Other Components
Highlights
Tactics
Further Optimization
Side Notes
<- overview of additional info about this build ->
Limitations
Variants
Miscellaneous
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