User:Rlyehable/sandbox/2
| |||||||||
Rating box not supported outside of the main namespace. | |||||||||
Rate this article Discuss this article |
The Dervish is a martial archetype for the 5th edition Fighter class.
Contents
Dervish
Whether the whirling dervish of the Indian subcontinent, the Norse berserker, or other legendary warriors, the Dervish relies on agility, movement, and quick attacks to win the battle.
Whirlwind Attack
Beginning when you choose this archetype at 3rd level, on your turn when you use the Attack action to make a melee attack, you may use your bonus action to extend your attack to all creatures within reach.
Starting at 7th level, the whirlwind attack only applies to enemies, not creatures.
Whirlwind Defense
Also beginning at 3rd level, if not wearing heavy armor, your Dexterity bonus to AC is doubled. In addition, the medium armor maximum Dexterity bonus rises from 2 to 3.
Blitzkrieg
Starting at 7th level, if not wearing heavy armor, you may use your bonus action to both Dash and Disengage if you attack more than one creature with melee attacks on the same turn.
Additional Fighting Style
At 10th level, you can choose a second option from the Fighting Style class feature.
Perry
Starting at 15th level, you may use your reaction to block attacks that have hit. Roll a d20 and add your attack bonus. If the result is more than your opponent rolled to hit you, the attack is blocked for no damage. This may be done for both melee and ranged attacks, but has on effect on attacks that do not make an attack roll.
Blink Stike
At 18th level, you attain the pinnacle of agility. If you are not wearing heavy armor and your speed is more than zero, all attacks against you are made with disadvantage, and you make all saving throws with advantage.
Back to Main Page → 5x → 5e → Classes → Subclasses