Cala'diel (5e Campaign Setting)/Character Creation

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If you are using this setting for a one shot you do not need to have a session zero. If you are using this setting for a long term campaign then make sure to read the section on running a campaign using the setting first. You will need to answer those questions before you begin playing.

Character Creation

This setting does not lend itself well to some races that are in the player's handbook. Duergar, drow, deep gnomes, half-elves, tiefling, and dragonborn have no homelands in this setting. These races are not open to players. This setting also makes some changes to the playable races found in the player's handbook, find them in the race section. Be aware that this setting has three homebrew races, these are also found in the race section of this setting.

Ability Scores

Players roll 4 (D-6 sided) dice a total of 6 times, and adding up the highest 3 dice, recording each dice total. Players can not re-roll any dice. They then take their 6 rolls and assign them to any stat they want. After doing that they apply any racial benefits.

Languages

The available languages are different in Cala'diel. When creating a character you may choose extra languages from the standard languages table only.

Standard Languages
Language Typical Speakers Script
Common Humans Common
Dwarvish Dwarves Dwarvish
Elvish Elves Elvish
Giant Ogres, giants Dwarvish
Gnomish Gnomes Dwarvish
Goblin Goblinoids Dwarvish
Halfling Halflings Common
Orc Orcs Dwarvish
Purrmesian Catfolk Common
Tavşannese Tavşan Elvish
Exotic Languages
Language Typical Speakers Script
Abyssal Demons Infernal
Celestial Celestials Celestial
Draconic Dragons Draconic
Deep Speech Aboleths, cloakers
Infernal Devils Infernal
Primordial Elementals Dwarvish
Queekish Skaven Queekish
Sylvan Fey creatures Elvish
Undercommon Underworld traders Elvish