Spirit Bow (3.5e Spell)

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Author: Eiji-kun (talk)
Date Created: 11-22-18
Status: Complete
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Spirit Bow
Conjuration (Creation)
Level: Bard 1, Ranger 1
Components: V, S, M
Casting time: 1 standard action
Range: Personal
Target: Self
Duration: 1 hour/level (D)
Saving Throw: None
Spell Resistance: No

With the sound of vibrating strings the ranger pulled a glowing energy bow out of thin air, and began raining arrows at their opponent.

You summon a magical bow (either a composite shortbow or longbow) made of glowing energy that produces its own ammunition. The bow automatically adjusts its Strength requirement to fit its user, or you can choose to use your casting ability modifier (Wisdom for rangers, Charisma for bards) in place of your Strength or Dexterity score, but not both.

The bow counts as a magical weapon which vanishes 1 round after leaving your person. It can be redrawn from thin air with the same action to normally draw a weapon as long as the duration has not expired. Normal arrows may be used with the bow, and the bow otherwise has all the properties of a normal masterwork version of itself.

Material Component: If special materials such as cold iron or adamantine are used as part of casting, the arrows produced by this bow share its property. You need as much material as 1/50th the cost of a normal weapon made of the material. It can only possess one material at a time.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsRanger

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceModerate +
AuthorEiji-kun +
ComponentV +, S + and M +
Identifier3.5e Spell +
LevelBard 1 + and Ranger 1 +
RangePersonal +
RatingUndiscussed +
SchoolConjuration +
SubschoolCreation +
SummarySummon a magical bow that produces its own ammo. +
TitleSpirit Bow +