Merge Entity (3.5e Epic Spell)
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Transmutation (Polymorph) [Evil] | |
Spellcraft DC: | 400 |
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Components: | V, M, XP |
Casting time: | 10 minutes |
Range: | see text |
Target: | 1 Living Creature |
Duration: | Instantenious |
Saving Throw: | No (Target is Helpless) |
Spell Resistance: | Yes |
To Develop: | 2,300,000 gp, 30 days, 32,000 XP. Seed: Transform (DC 25). Factors: No verbal component (+50 DC), Reduce casting time to 1 Round (+150 DC. Mitigating factors: golden sand magic circle, costs 250,000 gp (-10 DC), burn 1,000 XP (-10 DC), up to 6 additional casters contributing one 9th-level spell slot (-50 DC for each additional caster). |
In the magic circle 10 meters in diameter there is two smaller circles, called reciever and the source. In the reciever circle must stand the creature/person that will gain all benefits, and in the source circle must be a creature from which reciever will steal everything. Source creature must be rendered helpless, but not dead. Reciever must be the main caster. Additional casters must be right outside the circle in equal distance from each other. All casters must to succeed at Spellcraft DC 50, or spell will fail.
After 10 minutes long chanting is done, reciever will gain all the creature's higher physical Ability Scores (Str, Dex, Con), all spell-like abilities, extraordinary and supernatural characteristics, some energy, as well as most personal/natural skill/Feat to that creature. Source creature dies, and remind dessicated mummy.
Reciever will not gain any memories, skills or mental Ability Scores of the source creature.
Sorce creature cannot have any Divine Ranks, as Divinity itself is enough of a protection from the effects of this spell in itself.
If the source creature is an abberation, success rate of this spell is reduced by 50%.
If the source creature is an outsider, reduce success rate by the creature's HD. Sucess rate to merge with a generic Succubus(6 HD) will be ~94%
If the source creature have more than one racial template, reduce spells success rate by half for each additional template. For example if source creature is Demonic, Fey and Draconic (For some reason), spell's success rate will be only 25%
As a minor negative effect, reciever will recieve some visual characteristics of the source creature. Such as skin/eye/hair color, claws, fangs, horns, etc. The more source creature is different in its form from the reciever, the more deformities reciever will get. Recieving aberration's abilities may result in reciever looking like an abberation himself.
Reciever may get benefits of such a spell safely only once, if performed second time, success rate is only 10%. If reciever have a higher stats, or already possess some of the source creature's abilities, they will not change. Source creature must not been the reciever of this spell previously. Any temporary effects will not be transfered.
Failing to cast the spell will result in the reciever's uncontrollable, crippling, possibly fatal, mutation, death of additional casters, and 12d12 damage to source creature.
The changes are permanent, and resulted creature is the new natural state for the reciever. It cannot be undone even with Miracle/Wish spell, and the source creature can be revived only by True Resurrection, Miracle or Wish spell, even then revived will be a cripple, without stolen abilities, and have a lot of wish/miracle spells to regain at least some of them.
Variant Rule: If Reciever is Undead, undead source creature is allowed, but in this case, living creatures is not allowed.
XP Cost: 5000 XP
Material: Source Creature
Example:
Reciever: LVL 1 Human Sorcerer with STR 12, DEX 13, CON 18, INT 14, WIS 15, CHA 18, No other abilities.
Source: Leshay (as described in the source book)
Possible Result: LVL 1 Human Sorcerer with STR 21, DEX 45, CON 37, INT 14, WIS 15, CHA 18, Elf Traits, all of Leshay's spell-like abilities, Gaze, Leshay weapons, Immortality, most natural skill for Leshay is Superior Two-Weapon Fighting with Leshay weapons. Whites of the eyes became black and ears changed form to that of Leshay.
Revived Leshay: Leshay STR 12, DEX 13, CON 18, INT 33, WIS 23, CHA 47, Mortal, Elf Lifespan, with half of lifespan remaining. No other abilities.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Epic Spells, Seeds, and Powers
Author | LRimus + |
Descriptor | Evil + |
Identifier | 3.5e Epic Spell + |
Rating | Undiscussed + |
School | Transmutation + |
Spellcraft DC | 400 + |
Subschool | Polymorph + |
Summary | This spell allows you to merge with one creature, aquiring all of its abilities and advantages, without losing any of yours or gaining disadvantages. + |
Title | Merge Entity + |