Mage's Melee Maneuver (3.5e Spell)

From Dungeons and Dragons Wiki
Revision as of 13:41, 23 December 2021 by Eiji-kun (talk | contribs) (Created page with "{{author |author_name=Eiji-kun |date_created=12-23-21 |status=Complete |balance=Moderate }} <onlyinclude>{{3.5e Spell |name=Mage's Melee Maneuver |school=Evocation |subschool...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 12-23-21
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Mage's Melee Maneuver
Evocation
Level: Bard 0, Sorcerer/Wizard 0
Components: V, S, F
Casting time: 1 swift action
Range: Personal
Target: Self
Duration: See text
Saving Throw: None
Spell Resistance: No

Considered an emergency measure, allowing a spellcaster forced into the danger of melee to theoretically deal some damage.

When you cast this spell, you may make a single melee attack before the end of your turn. If you do so, you no longer add your Strength to damage (but retain any penalties) and instead add your ability modifier in additional damage. This damage is not increased by two-handing a weapon, and is the same type of damage as the base weapon. This discharges the spell.

Focus: A melee weapon which you use as your attack.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
Article BalanceModerate +
AuthorEiji-kun +
ComponentV +, S + and F +
Identifier3.5e Spell +
LevelBard 0 + and Sorcerer/Wizard 0 +
RangePersonal +
RatingUndiscussed +
SchoolEvocation +
SummaryMake a melee attack, dealing damage based on your casting ability modifier. +
TitleMage's Melee Maneuver +