Forcefield (3.5e Grim Alteration)

From Dungeons and Dragons Wiki
Revision as of 20:27, 26 July 2022 by Leziad (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 5th September 2019
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article

Forcefield [Passive]

You have a forcefield around you, which bolster your AC and provide temporary hit points.
You emit a shield of invisible force around you, protecting you from harm.
Prerequisite(s): Lucent Body or Tenebrous Body
Description: You emit a forcefield around yourself, this grants you 2 cumulative temporary hit points upon transforming and at the start of each of your turn, to a maximum of your character level. These temporary hit points are always lost first and don't stack with other sources, they last until depleted or until the grim's transformation end. So long as this forcefield has 1 or more hit points you gain a +4 deflection bonus to AC and any attack which hits you counts as a miss for the purpose of effect which triggers on a hit.
Special: The deflection bonus from the forcefield has the same limitation as the deflection bonus granted by Lucent Body and Tenebrous Body.



Back to Main Page3.5e HomebrewClass Ability ComponentsGrim Alterations

Leziad's Homebrew (4523 Articles)
Leziadv
Article BalanceVery High +
AuthorLeziad +
Identifier3.5e Grim Alteration +
PrerequisiteLucent Body or Tenebrous Body +
QuoteYou emit a shield of invisible force around you, protecting you from harm. +
RatingUndiscussed +
SummaryYou have a forcefield around you, which bolster your AC and provide temporary hit points. +
TitleForcefield +
TypePassive +