Cleric (One)
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For other uses of Class, see Class (disambiguation). |
Cleric class [1]
Class Group: Priest
Primary Abiliy: Wisdom
Clerics draw power from the Outer Planes, realms of deities, celestials, and fiends, to power their magic and abilities. [1]
Level | Proficiency Bonus |
Class Features | Cantrips | —Prepared Spells per Spell Level— | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||
1st | +2 | Channel Divinity, Spellcasting | 3 | 2 | — | — | — | — | — | — | — | — | |
2nd | +2 | Holy Order | 3 | 3 | — | — | — | — | — | — | — | — | |
3rd | +2 | Cleric Subclass | 3 | 4 | 2 | — | — | — | — | — | — | — | |
4th | +2 | Feat | 4 | 4 | 3 | — | — | — | — | — | — | — | |
5th | +3 | Smite Undead | 4 | 4 | 3 | 2 | — | — | — | — | — | — | |
6th | +3 | Subclass Feature | 4 | 4 | 3 | 3 | — | — | — | — | — | — | |
7th | +3 | Blessed Strikes | 4 | 4 | 3 | 3 | 1 | — | — | — | — | — | |
8th | +3 | Feat | 4 | 4 | 3 | 3 | 2 | — | — | — | — | — | |
9th | +4 | Holy Order | 4 | 4 | 3 | 3 | 3 | 1 | — | — | — | — | |
10th | +4 | Subclass Feature | 5 | 4 | 3 | 3 | 3 | 2 | — | — | — | — | |
11th | +4 | Divine Intervention | 5 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | |
12th | +4 | Feat | 5 | 4 | 3 | 3 | 3 | 2 | 1 | — | — | — | |
13th | +5 | — | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — | |
14th | +5 | Subclass Feature | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | — | — | |
15th | +5 | — | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | |
16th | +5 | Feat | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | — | |
17th | +6 | — | 5 | 4 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | 1 | |
18th | +6 | Greater Divine Intervention | 5 | 4 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | |
19th | +6 | Feat | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 1 | 1 | |
20th | +6 | Epic Boon | 5 | 4 | 3 | 3 | 3 | 3 | 2 | 2 | 1 | 1 |
Creating a Cleric
[1] Class Group: Priests
Primary Ability: Wisdom
To create a Cleric, consult the following lists, which provide Hit Points, Proficiencies, and Armor Training. If you’re making a 1st-level character, also consult the “Starting Equipment” section, and if you’re using the multiclassing rules, see the “Multiclassing and the Cleric” section.
Then look at the Cleric table to see the Class Features you get at each level in this Class. The descriptions of those features appear in the “Cleric Class Features” section.
Hit Points
Hit Dice: 1d8 per Cleric level
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points per Level after 1st: 1d8 (or 5) + your Constitution modifier
Proficiencies
Saving Throws: Wisdom, Charisma.
Skills: Choose 2 from Persuasion, Religion (or any
two from History, Insight, Medicine, Persuasion, and Religion).
Weapons: Simple Weapons
Tools: None
Armor Training
Light Armor, Medium Armor, Shields
Starting Equipment
As a 1st-level character, you start with the following equipment, or you can forgo it and spend 110 GP on equipment of your choice. Chain Shirt, Holy Symbol, Mace, Priest's Pack, Shield, 7 GP
Multiclassing and the Cleric
If your group uses the multiclassing rules in the Player's Handbook, here’s what you need to know if you choose Cleric as one of your Classes.
Ability Score Minimum. Wisdom 13
Proficiencies.
Armor Training. Light Armor, Medium Armor, and Shield Armor Training.
Spell Slots. Add all your Cleric levels
Cleric Class Features
Channel Divinity
1st level
[1]Summary: Use the power of the Outer Planes to:
Spellcasting
Also see: Cleric (One)/Spell |
1st level
[1]Summary: Gain the ability to cast Divine Spells, using Wisdom as your spellcasting ability. May use a holy symbol as a spellcasting focus.
Holy Order
2nd and 9th Level
[1]Summary: You choose an order:
Cleric Subclass
3rd Level (features at 3rd, 6th, 10th, 14th)
[1]Summary: Gain a cleric subclass.
List of Cleric Subclasses
4 official and unofficial Cleric subclasses.
Subclass | Summary | Canon | Source |
---|---|---|---|
Life Domain | This cleric subclass focuses on preserving life. | false, true | UA 2023 Player's Handbook Playtest 6, "Varied" |
Light Domain | This cleric subclass focuses on light, truth, and fire. | false | UA 2023 Player's Handbook Playtest 6, "Varied" |
Trickery Domain | This cleric subclass focuses on deception, illusion, and stealth. | false | UA 2023 Player's Handbook Playtest 6, "Varied" |
War Domain | This cleric subclass focuses on heroism, and courage. | false | UA 2023 Player's Handbook Playtest 6, "Varied" |
Feat
4th Level
[1]Summary: Gain a feat (Ability Score Improvement or another).
Smite Undead
5th Level
[1]Summary: Your Turn Undead now causes damage.
Blessed Strikes
7th Level
[1]Summary: Bonus radiant damage from cantrips or weapon attacks (once per turn).
Divine Intervention
11th Level
[1]Summary: Chance for your deity to cast a Divine Spell on you behalf. Has a cool-down of 2d6 days.
Greater Divine
18th Level
[1]Summary: Divine Intervention always succeeds, and has reduced cool-down (2d4 days).
Epic Boon
20th Level
[1]Summary: Gain Epic Boon Feat (Epic Boon of Fate suggested).
Sources and Notes
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 Jeremy Crawford, with Christopher Perkins, Ray Winninger (1 December 2022). UA 2022 Cleric and Revised Species. (Dungeons and Dragons One D&D) Wizards of the Coast. © Wizards of the Coast (used under 'fair use' clause).
One D&D is Playtest Material Only These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond. |
— D&D Beyond One D&D Playtest material |
Unearthed Arcana The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events. |
—Notice on most 5e Unearthed Arcana PDFs |
Armor Type | Light Armor, Medium Armor, Shields + |
Author | UA 2022 Cleric and Revised Species + and "Varied" + |
Canon | false + |
Class Ability | Wisdom + |
Class Group | Priests + |
Equipment | Chain Shirt, Holy Symbol, Mace, Priest's Pack, Shield, 7 GP + |
Equipment Cost | 110 + |
Features | Wisdom, Charisma + and Channel Divinity, Spellcasting, Holy Order, Cleric Subclass, Feat, Smite Undead, Blessed Strikes, Divine Intervention, Greater Divine Intervention, Epic Boon + |
Hit Dice | 1d8 + |
Is Class | true + |
Length | 20 + |
MC Ability | Wisdom 13 + |
MC Armor | Light Armor, Medium Armor, and Shield Armor Training. + |
MC Spell Slots | Add all your Cleric levels + |
Name | Cleric + |
OneDnD Playtest | true + |
Publication | UA 2022 Cleric and Revised Species + and "Varied" + |
Save | Wisdom, Charisma + |
Skill | Persuasion, Religion (or any two from History, Insight, Medicine, Persuasion, and Religion) + |
SortText | Cleric One + |
Summary | This class taps into the power of the Outer Planes to perform magic. + |
Tools | None + |
Unearthed Arcana | true + |
Weapon | Simple Weapons + |