Outer Plane (5e)
This article is about Outer Planes | |
For other uses of Outer Planes, see Outer Planes (disambiguation). |
5th edition Varied
SRD5
The Outer Planes[edit]
[SRD5 OGL/CC-BY] [1] If the Inner Planes are the raw matter and energy that makes up the multiverse, the Outer Planes are the direction, thought and purpose for such construction. Accordingly, many sages refer to the Outer Planes as divine planes, spiritual planes, or godly planes, for the Outer Planes are best known as the homes of deities.
When discussing anything to do with deities, the language used must be highly metaphorical. Their actual homes are not literally “places” at all, but exemplify the idea that the Outer Planes are realms of thought and spirit. As with the Elemental Planes, one can imagine the perceptible part of the Outer Planes as a sort of border region, while extensive spiritual regions lie beyond ordinary sensory experience.
Even in those perceptible regions, appearances can be deceptive. Initially, many of the Outer Planes appear hospitable and familiar to natives of the Material Plane. But the landscape can change at the whims of the powerful forces that live on the Outer Planes. The desires of the mighty forces that dwell on these planes can remake them completely, effectively erasing and rebuilding existence itself to better fulfill their own needs.
Distance is a virtually meaningless concept on the Outer Planes. The perceptible regions of the planes often seem quite small, but they can also stretch on to what seems like infinity. It might be possible to take a guided tour of the Nine Hells, from the first layer to the ninth, in a single day — if the powers of the Hells desire it. Or it could take weeks for travelers to make a grueling trek across a single layer.
The most well-known Outer Planes are a group of sixteen planes that correspond to the eight alignments (excluding neutrality) and the shades of distinction between them.
Upper and Lower Planes[edit]
[SRD5 OGL/CC-BY] [1]The planes with some element of good in their nature are called the Upper Planes. Celestial creatures such as angels and pegasi dwell in the Upper Planes. Planes with some element of evil are the Lower Planes. Fiends such as demons and devils dwell in the Lower Planes. A plane’s alignment is its essence, and a character whose alignment doesn’t match the plane’s experiences a profound sense of dissonance there. When a good creature visits Elysium, for example (a neutral good Upper Plane), it feels in tune with the plane, but an evil creature feels out of tune and more than a little uncomfortable.
List of Outer Planes[edit]
Mount Celestia LG |
Bytopia LGG |
Elysium NG |
The Beastlands CGG |
Arborea CG |
Arcadia LLG |
Astral Plane | Ysgard CCG | ||
Mechanus LN |
Inner Planes | Limbo CN | ||
Acheron LLE |
Pandemonium CCE | |||
The Nine Hells LE |
Gehenna LEE |
Hades NE |
Carceri CEE |
The Abyss CE |
Outer Planes A-Z[edit]
The Abyss[edit]
Acheron[edit]
Arborea[edit]
Arcadia[edit]
The Beastlands[edit]
Bytopia[edit]
The two layers of the Twin Paradises of Bytopia are similar yet opposite: one is a tamed, pastoral landscape and the other an untamed wilderness.[2]
Optional Rule: Pervasive Goodwill[2]
Carceri[edit]
Elysium[edit]
Gehenna[edit]
Hades[edit]
Limbo[edit]
Mechanus[edit]
Mount Celestia[edit]
The Nine Hells[edit]
Pandemonium[edit]
Ysgard[edit]
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- ↑ 1.0 1.1 SRD5:
- Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL.
- Wizards RPG Team (9 May 2024). SRD-CC v5.1. (5e 2014) Wizards of the Coast. Licensed: CC-BY.
- ↑ 2.0 2.1 Wizards RPG Team (December 2014). Dungeon Master's Guide. (5e 2014) Wizards of the Coast. ISBN 978-0786965625. p. 59-61. Licensed: © Wizards of the Coast.