Ironwall Technique (3.5e Feat)
From Dungeons and Dragons Wiki
Revision as of 07:28, 14 January 2025 by The bluez in the dungeon (talk | contribs) (Added bits that my cloudy mind forgot)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Ironwall Technique [Fighter]
Prerequisites: Bab +1Benefit: If you have any kind of shield bonus, once per round, you may attempt to trip a creature, up to your size, in melee range that has charged you and missed tye attack or has bull rushed you unsucessfully. Ypu don't provoke attacks of opportunity for this maneuver and if you fail the trip attempt your opponent doesn't get to trip you back.
Special: A fighter may choose this feat as one of its bonus feats. The Solid Defense's shield bonus works with this feat. If you use Solid Defense's bonus and this feat feat, you may trip a creature up to a size larger than you.
Back to Main Page → 3.5e Homebrew → Character Options → Feats
the bluez in the dungeonv [Expand] |
---|
Facts about "Ironwall Technique (3.5e Feat)"
Article Balance | Moderate + |
Author | the bluez in the dungeon + |
Identifier | 3.5e Feat + |
Prerequisite | Bab +1 + |
Rating | Undiscussed + |
Summary | Bounce back those who charge you. + |
Title | Ironwall Technique + |
Type | Fighter + |