Controlled Spell Immunity (3.5e Feat)

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Author: Antriton
Date Created: March 24th 2025
Status: Balancing
Editing: Clarity edits only please
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Selective Spell Immunity [General] You've learned to let beneficial magic affect you by selectively suppressing your magical resistances when needed.Prerequisites: Spell Immunity (as a spell, racial trait, or class feature)Benefit: As a swift action, you can suppress *Spell Immunity* for 1 round per character level. While suppressed, spells that *Spell Immunity* would normally negate can affect you. You may end this suppression early as a free action. Normal: Characters with *Spell Immunity* are normally unaffected by all spells of the chosen type.Special: If you have permanent *Spell Immunity* (such as from a racial trait), you can choose to suppress only specific immunities (e.g., allowing healing spells to affect you while retaining immunity to hostile magic). This feat does not affect *Spell Resistance* or other forms of magic immunity.


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Article BalanceModerate +
Identifier3.5e Feat +
PrerequisiteSpell Immunity (as a spell +, racial trait + and or class feature) +
RatingUndiscussed +
SummaryAllows a character to temporarily suppress their Spell Immunity. +
TitleControlled Spell Immunity +
TypeGeneral +