Archaeopteryx (3.5e Monster)
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Revision as of 17:43, 27 August 2010 by Paleomancer (talk | contribs) (minor edit to advancement-changed 3-4 HD to 2-4HD)
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Size/Type: | Small Animal |
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Hit Dice: | 1d6+2 (8 hp) |
Initiative: | +3 |
Speed: | 10 ft. (2 squares), fly 60 ft. (average) |
Armor Class: | 17 (+2 size, +3 Dex, +2 natural), touch 15, flat-footed 14 |
Base Attack/Grapple: | +0/–10 |
Attack: | Talons +5 melee (1d4–2) |
Full Attack: | Talons +5 melee (1d4–2) |
Space/Reach: | 2-1/2 ft./0 ft. |
Special Attacks: | — |
Special Qualities: | Low-light vision |
Saves: | Fort +2, Ref +5, Will +2 |
Abilities: | Str 6, Dex 17, Con 10, Int 2, Wis 14, Cha 6 |
Skills: | Listen |
Feats: | Alertness, Weapon FinesseB |
Environment: | Temperate and warm forests |
Organization: | Solitary or pair |
Challenge Rating: | 1/3 |
Treasure: | None |
Alignment: | Always neutral |
Advancement: | 2-4 HD (small) |
Level Adjustment: | — |
COMBAT
Archaeopteryx combine both talons into a single attack.
Skills: Archaeopteryx have a +8 racial bonus on Spot checks.
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Facts about "Archaeopteryx (3.5e Monster)"
Alignment | Always neutral + |
Author | Halen2020 + |
Challenge Rating | 1/3 + |
Environment | Temperate and warm forests + |
Identifier | 3.5e Monster + |
Level Adjustment | — + |
Rated By | Eiji-kun + and Aarnott + |
Rating | Rating Pending + |
Size | Small + |
Title | Archaeopteryx + |
Type | Animal + |