Meteor Strike (3.5e Spell)

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Author: ThunderGod Cid (talk)
Date Created: November 6, 2010
Status: Complete
Editing: Clarity edits only please
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Meteor
Evocation [Fire]
Level: Sorcerer/Wizard 9
Components: V, S
Casting time: 1 full-round action
Range: Long (400 ft. + 40 ft./level)
Area: 40-ft. area
Duration: 1 round/level; see text
Saving Throw: None or Reflex half; see text
Spell Resistance: Yes

In a display of ultimate cosmic power, you draw a giant meteorite down from space to crash onto a location that you designate. All creatures caught within the area take 1d10 points of crushing damage per caster level and are automatically stunned and knocked prone for one round without a save.

On the caster’s next turn, the meteor explodes, creating a massive explosion that deals 10 points of fire damage per caster level to all creatures struck be the meteor and anyone within 120 feet of it. Creatures only within the blast radius the meteor gain a Reflex save for half damage; those trapped underneath do not.

After the meteor has struck, the resulting cloud of smoke covers the entire area within the secondary area of effect (out to 140 feet from the point of impact), creating the effect of a fog cloud spell and forcing creatures within to begin making Constitution checks to avoid suffocation for the duration of the spell.


Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

AuthorThunderGod Cid +
ComponentV + and S +
DescriptorFire +
Identifier3.5e Spell +
LevelSorcerer/Wizard 9 +
RangeOther +
Rated ByEiji-kun +
RatingRating Pending +
SchoolEvocation +
SummaryYou drop a meteor from the sky. Self-explanatory, really. +
TitleMeteor Strike +