SRD5:Shambling Mound

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Shambling Mound exists in other D&D editions see:

Shambling Mound (disambiguation).

This material from the 5th edition (2014) SRD v5.1 is published under the OGL and CC-BY

a.k.a. Shambler

Shambling Mound
Source:Monster Manual (1e), Gary Gygax, 1977.
© TSR Inc.
Image is not part of the SRD

Shambling Mound
Original File Name:Grassland Restoration 2019 (48868106422).jpg
by: Forest Service of the United States Department of Agriculture
Source: Mediawiki commons
Public Domain
Image is not part of the SRD
Shambling Mound [SRD5 OGL/CC-BY][1] [2] [3] [4]
Large Plant, Unaligned
Armor Class: 15 (natural armor)
Hit Points: 136 (16d10+48)
Speed: 20 ft., swim 20 ft.
STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 16 (+3) 5 (-3) 10 (+0) 5 (-3)
Skills: Stealth +2
Damage Resistances: cold, fire
Damage Immunity: lightning
Condition Immunity: blinded, deafened, exhaustion
Senses: blindsight 60 ft. (blind beyond this radius), passive Perception 10
Languages:
Habitat: Forest, Swamp
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Lightning Absorption. Whenever a shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. 

Actions

Multiattack. The shambling mound makes two slam attacks. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambing mound uses its Engulf on it.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) bludgeoning damage.

Engulf. The shambling mound engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded, restrained, and unable to breathe, and it must succeed on a DC 14 Constitution saving throw at the start of each of the mound’s turns or take 13 (2d8 + 4) bludgeoning damage. If the mound moves, the engulfed target moves with it. The mound can have only one creature engulfed at a time.


End of the SRD5 material

Unofficial Description: A shambling mound appears as a large mass of vegetation, often vaguely anthropoid in shape.

 3.5e lore  [SRD3 OGL] [5] 
Shambling mounds, also called shamblers, appear to be heaps of rotting vegetation. They are actually intelligent, carnivorous plants.

A shambler’s brain and sensory organs are located in its upper body.

A shambler’s body has an 8-foot girth and is about 6 feet tall when the creature stands erect. It weighs about 3,800 pounds.



 1e lore  [6] 
Appearing as a heap of rotting vegetation, the shambler is actually an intelligent form of vegetable life. It is generally from 6' to 9' in height, with a girth of about 6' on its base and 2' at its summit.


Found in Adventures

Sources and Notes

  1. SRD5:
  2. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 270. Licensed: © Wizards of the Coast.
  3. Habitat — Not part of the SRD5.
  4. habitat - Dungeon Master's Guide (5e) p.302-305
  5. Wizards RPG Team (2000). SRD v3.5. (3.5e) Wizards of the Coast. Licensed: OGL.
  6. Gary Gygax (1977). Monster Manual. (1e) TSR. ISBN 0-935696-00-8. p. 87. Licensed: © Wizards of the Coast (used under 'fair use' clause).

Back to Main Page5x5eMonsterPlant

Facts about "Shambling Mound"
AlignmentUnaligned +
AuthorSRD-CC v5.1 + and SRD-OGL v5.1 +
CRval6 +
Canontrue +
Challenge Rating6 +
Creature NameShambling Mound +
Experience Points2,300 +
FeaturesLightning Absorption +, Multiattack +, Slam + and Engulf +
HabitatForest + and Swamp +
Hit Dice16d10+48 +
Hit Points136 +
NameShambling Mound +
PublicationSRD-CC v5.1 + and SRD-OGL v5.1 +
SizeLarge +
SortTextShambling Mound 5e +
SummaryA shambling mound appears as a large mass of vegetation, often vaguely anthropoid in shape. +
TypePlant +