Tornado Blast (3.5e Feat)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 6th November 2016
Status: Finished
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Tornado Blast [Reserve] Prerequisites: Ability to cast 2nd-level spellsBenefit: As long as you have a [Air] spell of 2nd level or higher you gain the ability to unleash a blast of wind as a swift action. You blow away a single creature within 15 ft, make a Bull Rush at range using your highest mental ability score instead of your Strength, you gain a bonus on your Bull Rush equal to the level of your highest level air spell you have available. If you win the Bull Rush you do not follow your opponent, you may push it away or siphon it toward you. If you win by 10 or more while pushing, your opponent is affected as if under Hurricane-strength wind effect.

You may use this ability as a standard action, if you do you may affect all creatures within a 15 feet cone or a single opponent within 30 feet. If you do as a full-round action you may push all creature in a 30 feet cone or a 15 feet radius centered on you. If you affect multiple creature with your wind blast you must either push them all away or siphon them all toward you.

As a secondary benefit, you gain a +1 competence bonus to your caster level when casting air spells.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4519 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteAbility to cast 2nd-level spells +
RatingUndiscussed +
SummaryYou can blow away people with a blast of wind. +
TitleTornado Blast +
TypeReserve +