Alchemurgic Demolitionist (3.5e Feat)

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Revision as of 18:11, 24 April 2024 by Foxwarrior (talk | contribs) (Something to make throwing smaller bombs more effective, and to compensate for how 20d6 damage actually isn't enough to blow up many stone walls)
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Author: Foxwarrior (talk)
Date Created: 4/24/2024
Status: Planned from the start (but not really)
Editing: Clarity edits only please
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Alchemurgic Demolitionist [Alchemurgic] You know exactly where to put the bombs to optimize damage.Prerequisites: Character level 5Benefit: When you plant or attack with an explosive, including an Alchemurgic one, you may have the explosion deal double damage to objects; and/or get a bonus to damage equal to your character level or twice the number of explosion damage dice, whichever is less. This benefit is lost if the explosive is moved by someone or something else before exploding.



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Foxwarrior's Homebrew (758 Articles)
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Article BalanceVery High +
AuthorFoxwarrior +
Identifier3.5e Feat +
PrerequisiteCharacter level 5 +
RatingUndiscussed +
SummaryYou make the bad guys fall down, if your ethical framework says buildings can be bad. +
TitleAlchemurgic Demolitionist +
TypeAlchemurgic +