Difference between revisions of "Centaur Mummy (5e)"

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|desc=A {{srd5lc|Mummy}} created from a {{srd5lc|Centaur}} <!--unofficial description-->
 
|desc=A {{srd5lc|Mummy}} created from a {{srd5lc|Centaur}} <!--unofficial description-->
 
|feature1=Charge
 
|feature1=Charge
 +
|flimit1=
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|fdesc1={{SRD5trait}} If the centaur mummy {{srd5lc|Move}}s at least 20 feet straight toward a target and then hits it with a pike attack on the same {{srd5lc|Turn}}, the target takes an extra 10 (3d6) {{srd5lc|Piercing}} damage.
 +
 
|action1=Multiattack
 
|action1=Multiattack
 +
 
|action2=Pike
 
|action2=Pike
 +
|alimit2=
 +
|adesc2=''{{SRD5|Melee Weapon Attack}}''
 +
 
|action3=Hooves
 
|action3=Hooves
 +
|alimit3=
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|adesc3=''Melee Weapon Attack''
 +
 
|action4=Dreadful Glare
 
|action4=Dreadful Glare
 +
|alimit4=
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|adesc4={{SRD5trait}} The centaur mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, the target must succeed on a DC 12 {{SRD5|Wisdom}} saving throw against this magic or become {{srd5lc|Frightened}} until the end of the mummy's next {{srd5lc|Turn}}. If the target fails the saving throw by 5 or more, it is also {{srd5lc|Paralyzed}} for the same duration. A target that succeeds on the saving throw is {{srd5lc|Immune}} to the Dreadful Glare of all mummies (but not {{srd5lc|Mummy Lord}}s) for the next 24 hours.
 
}}
 
}}
  

Revision as of 04:25, 25 January 2022

 5th edition Pointer  + 

A pointer is a short summary that points to published material.
This material is posted under the fair use clause of copyright law.
The Unofficial Description and any notes are licensed cc-by-sa.
Care should be taken in editing this page.

Centaur Mummy (pointer) [1]
Large Undead (Mummies, Centaurs), Lawful Evil
Armor Class: 13
Hit Points: 85
Speed: 30 ft.
STR DEX CON INT WIS CHA
Saving Throws: Wis
Senses: passive Perception
Languages: Common, Sylvan
Challenge: 6 (2,300 xp)Proficiency Bonus (PB): +3

Features

Charge. [2] If the centaur mummy moves at least 20 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra 10 (3d6) piercing damage. 

Actions

Multiattack.

Pike. Melee Weapon Attack

Hooves. Melee Weapon Attack

Dreadful Glare. [2] The centaur mummy targets one creature it can see within 60 feet of it. If the target can see the mummy, the target must succeed on a DC 12 Wisdom saving throw against this magic or become frightened until the end of the mummy's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not mummy lords) for the next 24 hours.

Unofficial Description: A mummy created from a centaur


Sources and Notes

  1. Kim Mohan, Mike Mearls, Jeremy Crawford (2017). Tales from the Yawning Portal. (5e) Wizards of the Coast. ISBN 9780786966097. p. 177-178. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. 2.0 2.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

Appearances


Back to Main Page5eMonster

Facts about "Centaur Mummy (5e)"
AlignmentLawful Evil +
AuthorTales from the Yawning Portal +
CRval6 +
Canontrue +
Challenge Rating6 +
Creature NameCentaur Mummy +
Experience Points2,300 +
FeaturesCharge +, Multiattack +, Pike +, Hooves + and Dreadful Glare +
Hit Points85 +
NameCentaur Mummy +
PublicationTales from the Yawning Portal +
SizeLarge +
SortTextMummy Centaur +
SubtypeMummy + and Centaur +
TypeUndead +