Difference between revisions of "SRD5:Guard (NPC)"
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|action1=Spear | |action1=Spear |
Revision as of 03:46, 27 April 2024
This material from the 5th edition SRD is published under the OGL and CC-BY |
Guard (NPC) [SRD5 OGL] [1] [2] [3] | ||||||||||||
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Medium Humanoid (Any Race), Any Alignment | ||||||||||||
Armor Class: 16 (chain shirt, shield) | ||||||||||||
Hit Points: 11 (2d8+2) | ||||||||||||
Speed: 30 ft. | ||||||||||||
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Skills: Perception +2 | ||||||||||||
Senses: passive Perception 12 | ||||||||||||
Languages: Any one language (usually Common) | ||||||||||||
Habitat: Coastal, Desert, Forest, Grassland, Hill, Mountain, Urban | ||||||||||||
Challenge: 1/8 (25 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsSpear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack. |
[1] Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.
Sources and Notes
- ↑ 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ Habitat — Not part of the SRD5.
- ↑ habitat - Dungeon Master's Guide (5e) p.302-305
Back to Main Page → 5e → Monster → Humanoid
Back to Main Page → 5e → Monster → NPC
Facts about "Guard (NPC)"
Adventure List | Salvage Operation + |
Alignment | Any Alignment + |
Author | SRD5 + |
CRval | 0.125 + |
Canon | true + |
Challenge Rating | 1/8 + |
Creature Name | Guard + |
Experience Points | 25 + |
Features | {{{feature1}}} + and Spear + |
Habitat | Coastal +, Desert +, Forest +, Grassland +, Hill +, Mountain + and Urban + |
Hit Dice | 2d8+2 + |
Hit Points | 11 + |
Identifier | NPC + |
NPC | true + |
Name | Guard + |
Publication | SRD5 + |
Size | Medium + |
SortText | Guard NPC + |
Subtype | Any Race + |
Title | Guard + |
Type | Humanoid + |