Difference between revisions of "SRD5:Pirate Captain (NPC)"
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− | + | {{alsosee|Pirate (5e)}} | |
+ | {{5esrd}} | ||
+ | {{5e Monster | ||
+ | |name=Pirate Captain (SRD5) | ||
+ | |sorttext=Pirate Captain SRD5 | ||
+ | |refs={{SRD5ref}} <ref name="habuo">habitat - unofficial. [user]</ref> | ||
+ | |size=Medium | ||
+ | |type=Humanoid <!--Dragon, Humanoid, Outsider, Swarm, etc.--> | ||
+ | |swarm= <!--if swarm, enter size of individual creature of the swarm--> | ||
+ | |subtype=Any Race <!--Elf, Goblinoid, etc.--> | ||
+ | |align=Any Non-Lawful Alignment <!--Lawful Good, Chaotic Evil--> | ||
+ | |ac=15 <!--armor class--> | ||
+ | |acfluff={{srd5lc|Studded Leather}} | ||
+ | |hp=65 <!--number of hit points--> | ||
+ | |hd=10d8+20 <!--10d8, 4d12, etc.--> | ||
+ | |speed=30 ft.<!--walking speed in feet, other speed (fly, swim) in feet--> | ||
+ | |str=15 | ||
+ | |dex=16 | ||
+ | |con=14 | ||
+ | |int=14 | ||
+ | |wis=11 | ||
+ | |cha=14 | ||
+ | |saves=[[SRD5:Strength|Str]] +4, [[SDR5:Dexterity|Dex]] +5, [[SRD5:Wisdom|Wis]] +2 | ||
+ | |skills={{SRD5|Athletics}} +4, {{SRD5|Deception}} +4 | ||
+ | |damageresistances= | ||
+ | |damageimmunity= <!--damage type; fire, radiant--> | ||
+ | |conditionimmunity= <!--condition; charmed, petrified--> | ||
+ | |senses= <!--darkvision 60 feet, Tremorsense 30 feet--> | ||
+ | |perception=10 <!--Passive Perception bonus; +5--> | ||
+ | |languages=Any two languages | ||
+ | |habitat=Coastal, Urban | ||
+ | |cr=2 <!--Prof: +4 --> | ||
+ | |xp= <!--Experience points for destroying--> | ||
+ | |canon=true | ||
+ | |npc=true | ||
+ | |summary={{5ep|Pirate}} captain from the [[SRD5]] | ||
+ | |||
+ | |action1=Multiattack | ||
+ | |alimit1= | ||
+ | |adesc1=The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers. | ||
+ | |||
+ | |action2=Scimitar | ||
+ | |alimit2= | ||
+ | |adesc2=''{{SRD5|Melee Weapon Attack}}:'' +3 to hit, reach 5 ft., one creature. ''Hit:'' 6 (1d6+3) {{srd5lc|Slashing}} damage. | ||
+ | |||
+ | |action3=Dagger | ||
+ | |alimit3= | ||
+ | |adesc3=''Melee or Ranged Weapon Attack:'' +5 to hit, reach 5 ft. or {{srd5lc|Range}} 20/60 ft., one creature. ''Hit:'' 5 (1d4+3) {{srd5lc|Piercing}} damage. | ||
+ | |||
+ | |reaction1=Parry | ||
+ | |rlimit1= | ||
+ | |rdesc1=The captain adds 2 to its {{SRD5|AC}} against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon. | ||
+ | }} | ||
+ | |||
+ | {{SRD5ref}} In addition to managing a crew of selfish malcontents, the '''Pirate Captain''' is a variation of the {{SRD5|Bandit Captain}}, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis. | ||
+ | |||
+ | More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation. | ||
+ | |||
+ | ==Sources and Notes== | ||
+ | <references /> | ||
+ | [[Category:SRD5 Monsters]] | ||
+ | [[Category:SRD5 NPCs]] | ||
+ | [[Category:NPC]] | ||
+ | [[Category:5e Pirates|Captain SRD5]] | ||
+ | {{SRD5 Footer|NPC, Pirate}} | ||
+ | {{Navboxes}} |
Revision as of 04:58, 24 April 2024
Also see: Pirate (5e) |
This material from the 5th edition SRD is published under the OGL and CC-BY |
Pirate Captain (SRD5) (NPC) [SRD5 OGL] [1] [2] | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Medium Humanoid (Any Race), Any Non-Lawful Alignment | ||||||||||||
Armor Class: 15 (studded leather) | ||||||||||||
Hit Points: 65 (10d8+20) | ||||||||||||
Speed: 30 ft. | ||||||||||||
| ||||||||||||
Saving Throws: Str +4, Dex +5, Wis +2 | ||||||||||||
Skills: Athletics +4, Deception +4 | ||||||||||||
Senses: passive Perception 10 | ||||||||||||
Languages: Any two languages | ||||||||||||
Habitat: Coastal, Urban | ||||||||||||
Challenge: 2 (450 xp)Proficiency Bonus (PB): +2 | ||||||||||||
ActionsMultiattack. The Captain makes three melee attacks: two with its scimitar and one with its dagger. Or the Captain makes two ranged attacks with its daggers. ReactionsParry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon. |
[SRD5 OGL] [1] In addition to managing a crew of selfish malcontents, the Pirate Captain is a variation of the Bandit Captain, with a ship to protect and command. To keep the crew in line, the captain must mete out rewards and punishment on a regular basis.
More than treasure, a bandit captain or pirate captain craves infamy. A prisoner who appeals to the captain's vanity or ego is more likely to be treated fairly than a prisoner who does not or claims not to know anything of the captain's colorful reputation.
Sources and Notes
- ↑ 1.0 1.1 Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.
- ↑ habitat - unofficial. [user]
Alignment | Any Non-Lawful Alignment + |
Author | SRD5 + |
CRval | 2 + |
Canon | true + |
Challenge Rating | 2 + |
Creature Name | Pirate Captain (SRD5) + |
Experience Points | 450 + |
Features | {{{feature1}}} +, Multiattack +, Scimitar +, Dagger + and Parry + |
Habitat | Coastal + and Urban + |
Hit Dice | 10d8+20 + |
Hit Points | 65 + |
Identifier | NPC + |
NPC | true + |
Name | Pirate Captain (SRD5) + |
Publication | SRD5 + |
Size | Medium + |
SortText | Pirate Captain SRD5 + |
Subtype | Any Race + |
Summary | Pirate captain from the SRD5 + |
Title | Pirate Captain + |
Type | Humanoid + |