Armored Wolf Swordsman (3.5e NPC)
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Male Lugaru Warblade 15 | |
LG Medium Humanoid | |
Init/Senses | +4/Low-Light Vision, Scent; Listen +17, Spot +17 |
Languages | Common, Sylvan, Draconic |
AC | 26, touch 14, flat-footed 24 (+12 armor, +4 dex, +2 shield) |
hp | 208 (15d12+105 HD); DR 3/- |
Fort/Ref/Will | +20/+16/+16 |
Speed | 30 ft |
Melee | +4 Rune Obsidian Great Falchion +31/+26/+21 melee (1d12+25, 16-20/x2) or |
Melee | +4 Feral Strike Bite +29/+24/+19 melee (1d8+16, 20/x3) or |
Melee | +4 Demon Armor Claws +29/+24/+19 melee (1d10+16 plus contagion DC 14, 20/x2) |
Ranged | +4 Longbow +23/+18/+13 ranged (1d8+14, 20/x3) |
Space/Reach | 5 ft./5 ft. |
Base Atk/Grp | +15/+33 (+36 defending) |
Atk Options | Battle Cunning (+3 damage vs flat footed or flanked), Battle Mastery (+3 attack/damage on AoO) |
Special Actions | Hunter's Quarry, Intimidating Growl |
Combat Gear | Rune Obsidian Great Falchion +4, Demon Armor Claws +4, Longbow +4 |
Abilities | Str 31, Dex 18, Con 24, Int 16, Wis 9, Cha 9 |
SQ | Hated Foe, Scent |
Feats | Big Guy Variant, Black Knight, Weapon Dedication, Buff BodyB, Steadfast DeterminationCW, Improved Critical (Falchion), Readied InitiatorB, Armor Agility, Sweeping Attack, Blind-FightB, Melee Weapon Mastery (Slashing)PHBII, Greater Weapon DedicationB |
Skills | Craft Any +5, Intimidate +17, Knowledge Engineering +5, Martial Lore +23, Perception +17, Sense Motive +17, Survival +19 |
Possessions | combat gear plus Item of Wis +2, Item of Cha +2, Item of Dex +4, Item of Int +4, Item of Str +6, Item of Con +6, Adamantine Black Knight Full Plate Armor +4 (post feats Max Dex 3, ACP -3, ACF 25%) with Least Crystal of Nimbleness, Cloak of Resistance +4, Arena of Blood for Greater Weapon Dedication, Sublime Aspect for learning Heart of a Champion. |
Armor Agility | You move at your normal speed, are able to use the tumble skill and run at your full speed when wearing medium armor. Additionally you increase the max dexterity bonus of any armor you wear by 2 and reduce armor check and arcane spell failure penalty by 2 and 10% respectively. |
Battle Ardor (Ex) | You gain an insight bonus equal to your Intelligence bonus on rolls made to confirm critical hits. |
Battle Clarity (Ex) | You can enter a state of almost mystical awareness of the battlefield around you. As long as you are not flat-footed, you gain an insight bonus equal to your Intelligence bonus (maximum equals your warblade level) on your Reflex saves. |
Battle Cunning (Ex) | At 7th level, you gain an insight bonus equal to your Intelligence bonus on melee damage rolls against flat-footed or flanked opponents. |
Battle Mastery (Ex) | At 15th level, you gain an insight bonus equal to your Intelligence bonus on melee attack rolls and melee damage rolls made whenever you make an attack of opportunity. |
Battle Skill (Ex) | At 11th level, you gain an insight bonus equal to your Intelligence bonus on any check made to oppose an enemy?s bull rush, disarm, feint, overrun, sunder, or trip attempt. |
Big Guy Variant | Gain 2x Powerful Build (effective Huge size), carrying capacity of a quadruped, and Heavy Build: You suffer no reduction in movement while under a medium or heavy load, or while wearing medium or heavy armor (but Dex mod and Armor Check penalties still apply). |
Black Knight | Gain demon armor with no negative levels bestowed, and no penalty for sleeping, swimming and climbing with it. Grants SR 11+HD. As a 1 minute action a Black Knight can replicate the effect of phantom steed with a caster level equal to his ranks in ride. The Black knight may only have a single steed summoned and if it destroyed he cannot summon another for 24 hours. |
Hated Foe (Ex) | Lugaru gain a +2 bonus to attack, AC, and saving throws against fey and spells and spell-like effects originating from the fey. |
Hunter's Quarry (Ex) | As a move action, a lugaru may assign a creature within 60 ft as their quarry. They gain a +2 bonus on attack and AC, and a +4 bonus on attempts at tracking them against their quarry, but take the same as a penalty against all other creatures. The quarry lasts until the target is defeated, 24 hours pass, or the lugaru gives up the chase. Giving up the chase results in a cumulative -2 morale penalty on attack and AC for 24 hours. |
Improved Uncanny Dodge (Ex) | You retain your Dexterity bonus to AC (if any) even if you are caught flat-footed or struck by an invisible attacker. However, you still lose your Dexterity bonus to AC if you are immobilized. You cannot be flanked. |
Intimidating Growl (Ex) | When you make an intimidate check, you may intimidate all creatures within 30 ft (to a maximum of shaken). If you gain an ability like this, the range stacks and you may intimidate as a move action. |
Skills | Lugaru have a +2 racial bonus on Craft, Knowledge Engineering, and Survival checks. These skills are also class skills. |
Weapon and Armor Familiarity (Ex) | The lugaru are traditionally said to wield curved blades. They are proficient in the scimitar, falchion, scythe, and treat exotic forms of these weapons as martial weapons. They are also proficient in light armor and shields, or if they obtain proficiency they gain proficiency in armor one step higher (medium, to heavy, to exotic, and from shields to tower shields). |
Weapon Apititude (Ex) | Your training with a wide range of weaponry and tactics gives you great skill with particular weapons. You qualify for feats that usually require a minimum number of fighter levels (such as Weapon Specialization) as if you had a fighter level equal to your warblade level -2. Each morning, you can spend 1 hour in weapon practice to change the designated weapon for any feat you have that applies only to a single weapon (such as Weapon Focus). |
Maneuvers Known (IL 30, refresh via melee + swift, ready 12)[edit]
Boost; Prepared Prescience (DM)
Counter; Diamond Deflection (DM), Hammer and Anvil (IH, DC 24), Iron Heart Focus (IH), Mental Mirror (DM), Ninja Cross Cut (IH, DC 24), Wall of Blades (IH)
Rush; Heart of a Champion (IH)
Strikes; Diamond Nightmare Blade (DM), Disrupting Blow (DM, DC 25), Finishing Move (IH), White Raven Hammer (WR)
Stances; Epiphany of Steel (IH), Quivering Crystal Reflexes (DM), Stance of Alacrity (DM), White Raven Hero Stance (WR)
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Facts about "Armored Wolf Swordsman (3.5e NPC)"
Author | Eiji-kun + |
Challenge Rating | 15 + |
Identifier | 3.5e NPC + |
Name | Armored Wolf Swordsman + |
Race | Lugaru + |
Rating | Undiscussed + |
Size | Medium + |
Summary | A mysterious armored knight in wolf headed armor. Built for pathfinder mechanics. + |
Title | Armored Wolf Swordsman + |
Type | Humanoid + |