Baneful Smite (3.5e Maneuver)
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Champion's Might (Strike) | |
Level: | 1 |
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Prerequisite: | Smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | 1 round/level |
Saving Throw: | Will negates |
As part of initiating this maneuver, you must execute a smite. If the attack hits, your foe must make a Will save with a DC equal to 11 + your Strength or Charisma modifier (whichever is higher) or take a -1 penalty on attack rolls and saving throws against fear effects, as if under the effect of a bane spell, in addition to the normal effects of a smite.
A baneful smite dispels the bless spell if your foe has it. This maneuver is a supernatural ability.
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Facts about "Baneful Smite (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | Creature affected by smite must succeed on Will save or take -1 penalty on attack rolls and saving throws against fear + |
Title | Baneful Smite + |
Type | Strike + |