Curse (3.5e Feat Type)
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[Curse] Feat TypeEdit
Curse feats grant powerful extraordinary or supernatural ability to character who take them, however they also possess their share of drawback. A Curse feat represent usually a powerful curse and usually require the Born Cursed feat, Cursed Bloodline feat or the Family Curse trait in order to qualify for them.
Curse Feats
| Feat | Summary | Prerequisites | Balance Point |
|---|---|---|---|
| Crystallizing Wounds | Your wounds crystallize, allowing you to ignore damage at the cost of your dexterity. | Must be corporeal | High |
| Darkened Sight | You gain unlimited darkvision which can pierce some magical darkness, but also gain daylight blindness. | None | High |
| Embrace Bloodline | You gain high DR/Good but holy weapon inflict a truly baneful wound upon you. | Cursed Bloodline | High |
| Flesh as Stone | You only have half as much hit points as normal, but you have DR 15/Admantine and halves elemental damage. | None | High |
| Forsaken Barrier | You have a powerful force field around yourself, but your actual body is quite weak. | One other [Curse] feat. | Very High |
| Hexward Tattoo | You have a protective tattoo which grants you a deflection bonus to AC and remove curses from yourself. | Must not possess any [Curse] feat. | High |
| Seer's Blindness | You are blind, but gain blindsight and blindsense as well as a special sixth sense. | None | High |
| Shadow Flesh | Your skin is either blackened or pale, and shadows tend to cling to you. | Born Cursed or Cursed Bloodline or Family Curse. | High |
| Unspeakable Tongue | You gain the ability to understand all languages and easily see falsehood, but cannot communicate it easily. | None | Moderate |
| Wretched Existence | Your body partially disintegrated into ghostly and shadowy remains, granting you partial incorporeality and a high resistance to divination. | Must be corporeal | High |
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