Cut the Vital Strings (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 9-6-14
Status: Complete
Editing: Clarity edits only please
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Cut the Vital Strings
Thousand Daggers (Strike)
Level: 4
Prerequisite: Two Thousand Daggers maneuvers
Initiation Action: 1 Standard Action
Range: Melee Attack
Target: One creature
Duration: Instantaneous
Saving Throw: Fortitude partial

Their weak point is the back of the ankle. Cut it, and you cut their chances of winning short.

Make a melee attack with any slashing weapon. In addition to the damage, the creature must make a Fortitude save or takes 1d6 Dex damage and have an important tendon of your choice severed from the following:

  • Ankles: The creature's land and burrow speeds are halved. They cannot run or charge.
  • Wings: The creature's fly speed generated by their wings is halved, and their maneuverability drops by one step (minimum clumsy).
  • Wrists: The creature cannot properly hold weapons and must use them as improvised weapons (-4 on attack rolls, and only 20/x2 critical range).

Penalties last until the creature has been restored to full health, a heal check equal to 10 + initiator level is made as a standard action, or regenerate is cast. A successful save negates the penalties, but not the damage from the melee attack.



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Eiji-kun's Homebrew (5640 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
DisciplineThousand Daggers +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryAttack a creature and sever an important tendon, applying penalties. +
TitleCut the Vital Strings +
TypeStrike +