Datura Weed (3.5e Equipment)
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Datura Weed[edit]
A hallucinogenic plant that is smoked, though it is said to give more bad trips than good. Taken from a variant of nightshade, those who take a full dose of this drug spend 8 hours in a state of psychosis. They become effectively fascinated and if the fascination is broken they return to their stupor 1 minute after the offending trigger has ceased. They gain two minor and one major psychosis for the duration, and will generally spend their time focused on a single task of their choice. Communication is impossible as they babble on worthless chatter. At the end of the duration they have a 10% chance of benefiting from a vision spell and do not recall the time they spent in a stupor. For every additional dose they take, the duration is extended by 8 hours and the chance for a vision increases by +20%.
Regardless of the result, there is a 70% chance it is a "bad trip" and the subject remains shaken for a long as they were in their stupor.
Rumors have it that a special form of datura weed can be grown in places with connections to the plane of dreams, and it sometimes produces an unusually potent version. These special breeds have a 90% chance of granting a vision, but connect you with dangerous spirits from afar. This form is not sold and has no price due to its rarity, effectively making it a consumable minor artifact.
Craft (Alchemy) DC 18. Market Price 90 gp.
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