Deadwood Druid (3.5e Alternate Class Feature)
| |||||||||
| |||||||||
Rate this article Discuss this article |
Deadwood Druid
Your druid casting no longer helps the plants and animals. Instead you embrace all the energies of the world, fire, frost, storm, and even that of life and death.
Class: Druid or any class with druidic spellcasting
Prerequisites: Druidic spellcasting.
Level: 1st-20th
Replaces: Druidic Spellcasting
Benefit: Remove all spells which affect animals and plants specifically, or otherwise call on the powers of animals or plants.
Instead add all necromancy spells pertaining to negative energy and the undead, as well as positive energy and spells which affect or harm undead. Also as a result, you acquire all cure and inflict spells at a level a cleric would obtain them.
Most other druids find your practices anathema, and may be unfriendly or hostile upon learning of your abilities.
Back to Main Page → 3.5e Homebrew → Character Options → Alternate Class Features
Eiji-kunv |
---|
Article Balance | Moderate + |
Author | Eiji-kun + |
Class | Druid or any class with druidic spellcasting + |
Identifier | 3.5e Alternate Class Feature + |
Rating | Undiscussed + |
Summary | Your druid casting no longer helps the plants and animals. Instead you embrace all the energies of the world, fire, frost, storm, and even that of life and death. + |
Title | Deadwood Druid + |