Demilich (5e)/Lair

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Demilich's Lair

[1] A demilich lairs in a labyrinthine tomb guarded by monsters and traps.

Lair Actions

[1] When fighting inside its lair, an demilich can use lair actions. On initiative count 20 (losing initiative ties), the undead takes a lair action to cause one of the following effects; the undead can’t use the same effect two rounds in a row:

  • Earth Tremmors
  • Anitmagic Field
  • Suppress Healing

Regional Effects

[1] Region around its lair may have the following effects:

  • Necrotic Damage
  • Guardian Charm & Frighten Defense
  • Warded Against Magical Travel

If the demilich is destroyed, these effects fade in 1-10 days.


Sources and Notes[edit]