Demon gifted (3.5e Template)
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Contents
- 1 Demon gifted
- 1.1 Creating a Demon gifted
- 1.1.1 Size and Type
- 1.1.2 Hit Dice
- 1.1.3 Speed
- 1.1.4 Armor Class
- 1.1.5 Attack
- 1.1.6 Full Attack
- 1.1.7 Special Attacks
- 1.1.8 Special Qualities
- 1.1.9 Abilities
- 1.1.10 Skills
- 1.1.11 Feats
- 1.1.12 Environment
- 1.1.13 Organization
- 1.1.14 Challenge Rating
- 1.1.15 Treasure
- 1.1.16 Alignment
- 1.1.17 Advancement
- 1.1.18 Level Adjustment
- 1.1 Creating a Demon gifted
Demon gifted[edit]
Your body have been touched by demons and is not quite the same
Demons like to throw in some change and hope things go to hell, most people who become Demon gifted comes from being infested with Demon's Blessing (3.5e Disease).
Creating a Demon gifted[edit]
This template is an acquired template, that can be applied to any creature non-undeath and non-constructed.
Size and Type[edit]
The base creature's type changes to Aberration with the Extraplanar subtype. Do not recalculate base attack bonus, saves, or skills. Size is unchanged.
Hit Dice[edit]
No change
Speed[edit]
No change
Armor Class[edit]
No change
Attack[edit]
No change
Full Attack[edit]
No change
Special Attacks[edit]
No change
Special Qualities[edit]
Mutant respawn(Ex): whenever one of the demon gifted's abilities reaches 0 or below through damage or drain, the Demon gifted adds a new permanent mutation, roll a Random Mutation and removes all ability damage and drain.
Demon Flesh(Ex): When the Demon gifted's alignment would affect something, use the one which gives the worst effect to the Demon gifted's choosing between Chaotic Evil or the demon gifted's natural alignment.
Homeless(Ex): The Demon Gifted have no home plane and keeps the Extraplanar subtype on all planes. Any effect that would force it to return to its home plane instead throws it to a Random Planescape Plane.
Cursed(Ex): If ever the demon gifted find a way to permanently change its type or subtype it loses this template and automatically gets infested by Demon's Blessing (3.5e Disease) (stage 2), Do not remove any Random Mutation when you remove the template.
Abilities[edit]
The base creature's abilities are modified as follows:
-1 Int/per mutation you have or get from Random Mutation table. If ever the demon gifted's Int becomes 0 because of this the creature is transformed into a Howler with no memory of events predating the transformation.
Skills[edit]
No change to Skills
Feats[edit]
No change to Feats
Environment[edit]
No change to Environment
Organization[edit]
No change to Organization
Challenge Rating[edit]
+0 to Challenge Rating
Treasure[edit]
No change to
Alignment[edit]
No change to
Advancement[edit]
No change to Advancement
Level Adjustment[edit]
+0
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