Dive for Rescue (3.5e Skill Trick)
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Dive for Rescue (Movement)
Prerequisites: Teamwork 5 ranks, Dive for CoverBenefit: When an ally within 10 feet of you is targeted by a ranged attack, a spell, or a ray ability. As an immediate action, you may reach your ally, tackle him to the ground, and negate the range attack, spell, or ray ability. At the end of the movement you and your ally end Prone on the same square. You cannot use another skill trick or tumble skill check to get up in the same round. This action replaces the possible reflex saving throw. If the reflex saving throw has already been rolled, this ability cannot be used.
Special: Both you and your ally must have the prerequisites to use this Skill Trick.
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Article Balance | High + |
Author | Neostar + |
Identifier | 3.5e Skill Trick + |
Prerequisite | Teamwork 5 ranks + and Dive for Cover + |
Rating | Undiscussed + |
Summary | Dive to save an endangered ally. + |
Title | Dive for Rescue + |
Type | Movement + |