Divine Lightning (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 7th May 2023
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Divine Lightning
Evocation [Electricity]
Level: Cleric 6, Druid 5
Components: V, S, DF
Casting time: 1 Standard Action
Range: Close (25 ft. + 5 ft./2 levels)
Area: Cylinder (10-ft. radius, 120 ft. high)
Duration: Instantaneous
Saving Throw: Reflex Half, Fortitude Partial
Spell Resistance: Yes

May the Gods smite you where you stand!

A divine lightning spell produces a bolt of divinely enhanced light, striking in a column downward. The spell deals 1d6 points of damage per caster level (maximum 15d6). Half the damage is electricity damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to electricity-based attacks. All struck creature who fails their Reflex save must make a Fortitude save or be stunned for 1 round, a successful save or immunity to stunning renders the creature staggered for 1 round instead.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsDruid

Leziad's Homebrew (4520 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
ComponentV +, S + and DF +
DescriptorElectricity +
Identifier3.5e Spell +
LevelCleric 6 + and Druid 5 +
RangeClose +
RatingUndiscussed +
SchoolEvocation +
SummaryCall upon a divine bolt of lightning, which can stun foes. +
TitleDivine Lightning +