Draculus Nocturnus (3.5e Prestige Class)
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A prestige class designed to advance the Draculus template.
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Draculus NocturnusEdit
“ | Bleh! Bleh! | ” |
—Lord Gan, Draculus Nocturnus |
The Draculus Nocturnus is a variant of the Nocturnus Initiate for characters and NPCs already possessing the Draculus template.
Becoming a Draculus NocturnusEdit
Alignment: | Any Evil. |
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Base Attack Bonus: | +10. |
Special: | Must possess at least 12 Hit Dice and the Draculus Template. |
Level | Base Attack Bonus |
Saving Throws | Special | Ability Boost | Spellcasting | ||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +0 | +0 | +0 | +2 | Nocturnus Power | — | — | ||||||||||||||||||||||||||||||||||
2nd | +1 | +0 | +0 | +3 | Wings of the Night | +2 Strength or Dexterity | +1 level of existing spontaneous arcane spellcasting class | ||||||||||||||||||||||||||||||||||
3rd | +2 | +1 | +1 | +3 | Nocturnus Power | +2 Intelligence or Charisma | +1 level of existing spontaneous arcane spellcasting class | ||||||||||||||||||||||||||||||||||
4th | +3 | +1 | +1 | +4 | Undead Regeneration | — | +1 level of existing spontaneous arcane spellcasting class | ||||||||||||||||||||||||||||||||||
5th | +3 | +1 | +1 | +4 | Nocturnus Power | +2 Strength | +1 level of existing spontaneous arcane spellcasting class | ||||||||||||||||||||||||||||||||||
6th | +4 | +2 | +2 | +5 | True Immortality, Vampire Lord | +2 Any | — | ||||||||||||||||||||||||||||||||||
Class Skills (4 + Int modifier per level) |
Class FeaturesEdit
All of the following are class features of the Draculus Nocturnus.
Spellcasting: At each level except 1st and 6th you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one spellcasting class before becoming a Draculus Nocturnus, you must decide to which class to add each level for the purpose of determining spells per day, caster level, and spells known.
Alternatively if the Draculus Nocturnus is not a spellcaster she may elect to gain a [fighter] bonus feat she meet the prerequisite of at 2nd and 6th.
Ability Boost (Ex): As the Draculus Nocturnus advance in this prestige class she receive ability score bonus as per the table above.
Nocturnus Power: At 1st level and each odd level thereafter the Draculus Nocturnus pick one of the following ability:
Gaseous Form (Su): The Draculus Nocturnus can use greater gaseous form as a supernatural ability at will.
Greater Alternate Form (Su): The Draculus Nocturnus can turn into any animal of it CR -4 when using her Alternate Form ability.
Greater Vampiric Bite (Su): The Draculus Nocturnus vampiric bite feral strike now deal 2d6 damage (for a medium creature) and gain improved grab.
Hypnotic Gaze (Su): The Draculus Nocturnus gain a gaze attack usable as a standard action. Any creature caught in it must make a will save or become dominated for 1 round.
Insidious Voice (Su): The Draculus Nocturnus can use insidious suggestion and mass suggeston as supernatural abilities at will. A creature that succeed it save against either is immune to any further attempt for 24 hours.
Wings of the Night (Ex): At 2nd level the Draculus Nocturnus gain a pair of bat wings which grant her a fly speed of 60 ft. with good maneuverability. When not in use, the Nocturnus Initiate can turn her wings into a nighthide cloak or tuck them inside of her as a free action.
Undead Regeneration: A 4th level Draculus Nocturnus gain fast healing 5, this stack with other source of fast healing. Additionally the Draculus Nocturnus regrows lost limbs within 1 minute, or immediately if reattached.
True Immortality: A 6th level Draculus Nocturnus cannot be destroyed easily or at all in many case, the previous methods of killing her no longer work. No matter how damaged her body is she will always regenerate as soon as she restored above 1 hit point. If her remains are placed within the range of an hallow effect she do not come back to unlife, instead she remain inert until she is freed.
Vampire Lord: A 6th level Draculus Nocturnus ascend the the power of a vampire lord, this allow her to use all of her draculus ability as a swift action, this include any of her Nocturnus Power as well. Additionally sunlight can no longer reduce her strength below 1.
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