Drow Template (5e)
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Drow NPCs have the following traits:
- [1] Proficiency in Perception
- [2] Darkvision 120 ft.
- Fey Ancestry: [3] The bard has advantage on saving throws against being charmed, and magic can’t put you to sleep.
- Trance: [3] Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. After resting in this way, the bard gains the same benefit that a human does from 8 hours of sleep.
- Languages (minimum): Common[1] , Undercommon, Elven[1]
- Weapon Substitution: [2] rapiers, shortswords, and/or hand crossbows
- Sunlight Sensitivity: [3] While in sunlight, the elf has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Drow Magic: [2] The elf is a spellcaster. Charisma is its spellcasting ability ({{5e Spell Save Hit|Cha|Prof}}). It may cast the following spells:
- At Will: dancing lights
- If CR 3+, 1/Day: faerie fire
- If CR 5+, 1/Day: darkness
Sources and Notes[edit]
- ↑ 1.0 1.1 1.2 1.3 Elf Template (5e) derived from the Elf. Licensed: OGL
- ↑ 2.0 2.1 2.2 2.3 The rest derived from Template:5e - Wizards RPG Team (19 August 2014). Player's Handbook. (5e 2014) Wizards of the Coast. ISBN 0786965606. Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ 3.0 3.1 3.2 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.
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