Entrapment (3.5e Cleric Domain)
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Entrapment Domain
No retreat. No escape. This is the domain of those who study means of depriving foes of the ability to move or act. (Needless to say, Lolth is its greatest proponent.) It's a domain taken up both by clerics who love to prey upon the weak and clerics who want to (non-lethally) neutralize threats to society.
Granted Powers[edit]
You gain a +4 bonus to grapple checks and Use Rope checks.
Entrapment Domain Spells[edit]
- web/ray of rope*
- dark symmetry
- tyranny of movement
- dimensional lock
- holy hold/hold monster/black blood chains**
- transfix[1]
- grasping hand
- binding
- imprisonment/eternity of torture***
*Web is the 1st-level domain spell for clerics of Lolth. Ray of rope is the 1st-level domain spell for clerics of other deities.
**Holy hold is the 5th-level domain spell for good clerics. Hold monster is the 5th-level domain spell for neutral clerics. Black blood chains is the 5th-level domain spell for evil clerics.
***Imprisonment is the 9th-level domain spell for good and neutral clerics. Eternity of torture is the 9th-level domain spell for evil clerics.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Cleric Domains
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