Farm (3.5e Equipment)
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Farm[edit]
Farms are wide tracks of fertile land which is worked to raise livestock and grow food for oneself and others. Pricing for farms varies greatly. A typical farmhouse is better off than your traditional commoner's shack but is more utilitarian than the similar ranch house, with space for stables, farming tools, and other aspects. They are usually made of wood, with one or two floors and several comforts such as indoor plumbing. Many can be self-sufficient, with water wells built into the area or sources of mechanical power such as a waterwheel. The farmhouse proper costs 1500 gp, but they are nothing without farmland to go with it.
Farmland varies in price given the region and fertility of the land itself, but the average land can be purchased for 100 gp an acre. The number of acres a farm can require can be quite large, not including the cost of workers to handle the fields, tools, and animal costs making many farms lifetime investments crafted by entire families of commoners. 1 acre is required minimum to count as a farm. The table below gives a rough estimate on how many acres are needed for a farm.
To feed and maintain... | You require... |
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1 Person | 1 acre |
1 Horse | 1 acre |
3 Sheeps/Goats/Pigs | 1 acre |
400 Chickens | 1 acre |
1 Cattle | 2 acres |
Specialized or magical tools, unusual workers, or other effects may make farming more efficient than what is listed. It is not uncommon in large countries that massive farms use special methods to multiply output considerably. The above table assumes mundane means are made only, with non-modern technologies.
Farmhouses cover a roughly 30x60 or 45x45 foot area with one or two floors, with external and internal wood walls (6 inches thick, hardness 5, 60 hp, break DC 21).
Craft Woodwork DC 20; Price 1500 gp plus 100 gp per acre.
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